[Update 19/11/2016: Greeble]
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I think 13h in total, ish. The recording and syncing part took the longest honestly.that's pretty sweet. how long did it take you to build it?
I did want to add greeble but I was sick of the whole endeavour because of rail bugs tiring me out, so I rushed out a functional gif first. I'll touch up the minor details tommorow and reupload it soon :Dbeing picky, but, the walls are really too flat for me. Perhaps some detail on them will help, and some greeble/machinery on the floor in the area, but isnt nescessary. just to break up the fact that its a long hollow cuboid
Aaah okay that explains that. Did have the though that maybe this was a WIP, but a little reminder after a long time building an accursed rail contraption like this wouldnt hurt.I did want to add greeble but I was sick of the whole endeavour because of rail bugs tiring me out, so I rushed out a functional gif first. I'll touch up the minor details tommorow and reupload it soon :D
I was in SMD chat before, during and after that. If remember correctly, SMD chat was talking about assembly stations for ships, then mechs when somone brought up Skylord's Mech Station. I decided to do tanks after asking Crusade: "Mechs or tanks?", to which he replied "tanks".Ironically yesterday/day before SMD Chat was mentioning a Mech Assembly station with rails that "fakely" puts together mechs infinitely. Like Skylord's station of similar design, but Bigger, cooler, and way more "animated"
+1I did want to add greeble but I was sick of the whole endeavour because of rail bugs tiring me out, so I rushed out a functional gif first. I'll touch up the minor details tommorow and reupload it soon :D
how do you achive this flexible docking? Do you redock the entities or is changing rails possible now?[Update 19/11/2016: Greeble]
The parts are undocked from the factory rails and picked up by a point in the tank.how do you achive this flexible docking? Do you redock the entities or is changing rails possible now?