They don't.Do they not disappear after some time?
I have found parts of planets i blew up some days ago.
They don't.Do they not disappear after some time?
But what if I want to orient my ship while in orbit? My main issues stem from the extremely limited ability to orient one's ship automatically.Ideally, C should orientate you to the gravity field of a planet segment if you hit it while in said gravity field... Also, how the heck are bases on the old planets any more "realistic" than ones on the new planets?
I think they are very ugly. The gaps between sides are borderline eye-sores for me. Not to mention the loading of planets is painfully slow. Nothing about them appeals to me at all.ugly polygons? sir? they are beautiful ! just a small optimization and voila!
...so... Schema if you also don't like the new dodecahedron planets, and there's huge performance issues... and this thread has more likes than dislikes... why don't we just go back to the old cookie planets? They were in most all arguable, logical reasons, better for players and the game, as other previous threads have evidenced. We've all tried it for a couple months, and it's just not working out.I was against anything "round" in the first place, but the dodecahedrons turned out better than I expected, except the huge performance issues. While the old cookie planets didn't look all that well, this wasn't an issue of the general concept, but only of terrain generation (much like the terrain on the new planets does look weird, too :D ).
*still weeping after cookies*
Because I'm not the developer of this game, which would be schema....so... Schema if you also don't like the new dodecahedron planets, and there's huge performance issues... and this thread has more likes than dislikes... why don't we just go back to the old cookie planets? They were in most all arguable, logical reasons, better for players and the game, as other previous threads have evidenced. We've all tried it for a couple months, and it's just not working out.
I like the new planets. I just think that planets which are big enough to have interesting things on their segments are too laggy currently. Once that is fixed, I am not against these....so... Schema if you also don't like the new dodecahedron planets, and there's huge performance issues... and this thread has more likes than dislikes... why don't we just go back to the old cookie planets? They were in most all arguable, logical reasons, better for players and the game, as other previous threads have evidenced. We've all tried it for a couple months, and it's just not working out.
PS - it also might be an easier solution to plex lifters and gravity issues also
https://plus.google.com/113100765140741386497/posts/8TuNdSGZK3X - plex lifter bug
Because there are more people who like or don't care about the new planets who haven't bothered clicking the thread because it doesn't appeal to them....so... Schema if you also don't like the new dodecahedron planets, and there's huge performance issues... and this thread has more likes than dislikes... why don't we just go back to the old cookie planets? They were in most all arguable, logical reasons, better for players and the game, as other previous threads have evidenced. We've all tried it for a couple months, and it's just not working out.
PS - it also might be an easier solution to plex lifters and gravity issues also
https://plus.google.com/113100765140741386497/posts/8TuNdSGZK3X - plex lifter bug
My feelings exactly.I like the new planets. I just think that planets which are big enough to have interesting things on their segments are too laggy currently. Once that is fixed, I am not against these.
That is much much better yessssJust to give you guys a heads up: Schema recently improved planet generation, it looks a lot better now.
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If I can properly have my ship orient to them, then that would alleviate half of the problem I have with them.I like the new planets. I just think that planets which are big enough to have interesting things on their segments are too laggy currently. Once that is fixed, I am not against these.
Better, but IMO the edges are still bad.Just to give you guys a heads up: Schema recently improved planet generation, it looks a lot better now.
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If I may take an educated guess: No. He fixed around 30 bugs in the last few days, it wouldn't make much sense to not release that before more features are added.YAAAAYY FINALLYYYYYY :D
...Now when does this hit live branch? Do we have to wait for him to finish the FTL system and everything first?
This is hard to fix and not that much of importance, IMHO. I don't know if we even can expect a fix before beta stage (whenever that may be).Better, but IMO the edges are still bad.