- Joined
- Jul 30, 2017
- Messages
- 192
- Reaction score
- 203
I'm working on building a homebase space station on a MP server, and am not sure what all needs public and faction permission blocks and what doesn't. The station's faction module itself is set to Faction Rank 2 and better (although I'm the only current faction member.)
Examples: I'd like to set the bases' factories and main storage area to be accessible to all faction members but not despicable neutrals, does each factory and the resource storage's cargo hold need a faction block?
I would like most of the doors in the station to be openable by neutrals, as well as allowing them to use the transporter room. Do all of these need public permission modules by default? For the transporter computer, does only the computer need a public block or does each transporter pad need one too? For the medical clinic nearby, do the med cabinets all need public permission blocks?
Finally, I'd like to set up private rooms for myself and any other faction members that join, I'm thinking of maybe using some kind of password system for the doors but am not sure how to keep one faction member from going into another's room if they don't have enough rank to be trusted. Does faction rank 2 on the faction module restrict lesser faction members from manually opening doors that have no permission modules?
Thanks in advance for elucidation.
Examples: I'd like to set the bases' factories and main storage area to be accessible to all faction members but not despicable neutrals, does each factory and the resource storage's cargo hold need a faction block?
I would like most of the doors in the station to be openable by neutrals, as well as allowing them to use the transporter room. Do all of these need public permission modules by default? For the transporter computer, does only the computer need a public block or does each transporter pad need one too? For the medical clinic nearby, do the med cabinets all need public permission blocks?
Finally, I'd like to set up private rooms for myself and any other faction members that join, I'm thinking of maybe using some kind of password system for the doors but am not sure how to keep one faction member from going into another's room if they don't have enough rank to be trusted. Does faction rank 2 on the faction module restrict lesser faction members from manually opening doors that have no permission modules?
Thanks in advance for elucidation.