As in, what will be the focus of the game in the eventual release?
Judging by the focus on the shop, the recently introduced cubaton system and the not so recent factory system i feel this game will be focused more on collecting resources in order to slowly rise to power and eliminate the pirate threat. Good ship design is the only way you will survive in the depths of space.
But currently, it could go in any direction! Which is great for an open alpha beacuse it means the developers can see what works and what doesn't work. They're laying the pieces down in order to put them into an enjoyable experience.
What direction do you think they're trying to build the game towards?
Judging by the focus on the shop, the recently introduced cubaton system and the not so recent factory system i feel this game will be focused more on collecting resources in order to slowly rise to power and eliminate the pirate threat. Good ship design is the only way you will survive in the depths of space.
But currently, it could go in any direction! Which is great for an open alpha beacuse it means the developers can see what works and what doesn't work. They're laying the pieces down in order to put them into an enjoyable experience.
What direction do you think they're trying to build the game towards?