AtraUnam
Maiden of crashes
More specifically the issue is with different projectile speeds, so cannon and cannon/cannon on the same turret is fine, but different amounts of cannon/beam can cause issues.Wow okay, I guess you might have just answered what I needed to know. Most of my turrets use 4 barrels with sperate cannon/beam computers and a decreasing beam module count for each group. I did this to force the AI not to shoot them all at once but instead fire it with slight delay to make the shots hit in different spots. This went fine for a while but seems to be broken now.
I will try to change the setup an see what happens!
But doing this will once again make multiple barrels on any AI controlled turret a waste of energy without any benefit. I would like to see every output hit a different block randomly, like missiles already do. The way it is now is utterly useless.
Additionally AI can fire multiple computers at once so if you want a multi-barrel turret without wasting power just give each barrel its own weapon gorup.