Hi all, I returned to the game after a long pause to check out what has been changed with all the new weapons and such... problem is, most of the combos seem really really bad. Maybe I'm just doing it wrong, but since the new ishant swarms (can they be somehow lessened btw? I often get 6-15 hordes right at the beginning...), small ships seem suicidal and large ship guns seem horribly ineffective unless it's missile (swarm seems best) or rapid fire cannon with maybe punchthrough or explosive effect.
I don't know how to properly describe the feeling from beams and non rapid cannons... they feel like starter guns firing blanks. Sure, good dps and all that, but it's shot, wait wait wait wait, shot. And yay, you got like 10 destroyed blocks IF you hit. Meanwhile the rapid fire cannon has sawed through the hull of the enemy all across the ship and laid waste like the big anti matter guns of old did.
Mind you, my targets are pirate ishants which have practically no shields, so maybe the big hit guns are good against those, but all in all there seems little in the way of main weapon systems due to the low shots per minute and blocks absorbing damage like they do.
So basically, what I'm asking is there good, effective weapon combos beside swarmer/seeker missiles and rapid fire cannons? What scale are they good at, should they have any place in a larger ship or more like fighter weapons? Any advice to diversify my ship designs?
I don't know how to properly describe the feeling from beams and non rapid cannons... they feel like starter guns firing blanks. Sure, good dps and all that, but it's shot, wait wait wait wait, shot. And yay, you got like 10 destroyed blocks IF you hit. Meanwhile the rapid fire cannon has sawed through the hull of the enemy all across the ship and laid waste like the big anti matter guns of old did.
Mind you, my targets are pirate ishants which have practically no shields, so maybe the big hit guns are good against those, but all in all there seems little in the way of main weapon systems due to the low shots per minute and blocks absorbing damage like they do.
So basically, what I'm asking is there good, effective weapon combos beside swarmer/seeker missiles and rapid fire cannons? What scale are they good at, should they have any place in a larger ship or more like fighter weapons? Any advice to diversify my ship designs?