So currently we have, what I would argue is probably the best weapon customization system I've seen in any space ship game; the ability to combine up to 3 computers for more than 100 different possible weapon configurations. I don't think I can adequately state how awesome this is.
One of the more popular complaints about the current system is the lack of visual effects that go with the weapons. But then I thought what if we could customize the effects just like we can customize the weapons.
So I was thinking just like we can change the color, we could also add or change other visual effects. For example missiles have a trail, and a glow. these are effects that we could possibly remove or add to other weapon systems. Additional possible effects could be a static lighting effect, a brighter beacon effect, or a larger projectile effect. These are just the ones that I can think of off the top of my head.
Currently we can link a light to the main weapon computer to change the color. Instead of a light we could link a Visual Effect Computer (VEC). To this VEC we could link a light for color, another block for a trail, and another block for a static lightning effect.
So to summarize, the actual weapon computers would only determine weapon mechanics such as reload time, and DPS, but the Visual Effect Computer would determine what the weapon would look like when it's fired.
Thoughts?
One of the more popular complaints about the current system is the lack of visual effects that go with the weapons. But then I thought what if we could customize the effects just like we can customize the weapons.
So I was thinking just like we can change the color, we could also add or change other visual effects. For example missiles have a trail, and a glow. these are effects that we could possibly remove or add to other weapon systems. Additional possible effects could be a static lighting effect, a brighter beacon effect, or a larger projectile effect. These are just the ones that I can think of off the top of my head.
Currently we can link a light to the main weapon computer to change the color. Instead of a light we could link a Visual Effect Computer (VEC). To this VEC we could link a light for color, another block for a trail, and another block for a static lightning effect.
So to summarize, the actual weapon computers would only determine weapon mechanics such as reload time, and DPS, but the Visual Effect Computer would determine what the weapon would look like when it's fired.
Thoughts?