- Joined
- Aug 11, 2013
- Messages
- 6
- Reaction score
- 32
I suggest Warp Space (FTL parallel level set) that you teleport into when warp is activated. Link the two level-sector set's xyz together in magnitudes of 10x, so any distance traveled in warp space is multiplied by a factor of 10x in regular spacetime.Turning should be difficult, and accelleration/decelleration should be gradual.
I think the above would enable an extra layer of gameplay to starmade that I would love. Not only would I sperg out about my immersion, but I'd be able to watch outside my windows as my ship travels through space. All we need now is an auto-nav computer on top of that, and you'd be able to walk around your ship in warp space.
Warp core and warp engines: Warp core could be a computer you link the warp engines to. Energy requirements should be high, so smaller ships wouldn't be able to warp as far or fast as larger ships could. Perhaps the ammount of thrust you already have from conventional engines could influence your ship's variables in warp-space.
Maybe you could need shields up at all times while in warp space, and when they go down you take damge really fast from sheering forces and immediately drop out of warp.
Maybe warp-space anomalies could exsist, like wormholes or areas (like a storm, damage, or colapse) where warp is not possible.
I think the above would enable an extra layer of gameplay to starmade that I would love. Not only would I sperg out about my immersion, but I'd be able to watch outside my windows as my ship travels through space. All we need now is an auto-nav computer on top of that, and you'd be able to walk around your ship in warp space.
Warp core and warp engines: Warp core could be a computer you link the warp engines to. Energy requirements should be high, so smaller ships wouldn't be able to warp as far or fast as larger ships could. Perhaps the ammount of thrust you already have from conventional engines could influence your ship's variables in warp-space.
Maybe you could need shields up at all times while in warp space, and when they go down you take damge really fast from sheering forces and immediately drop out of warp.
Maybe warp-space anomalies could exsist, like wormholes or areas (like a storm, damage, or colapse) where warp is not possible.