Warp Gate base distance

    Joined
    Jun 24, 2015
    Messages
    247
    Reaction score
    63
    Is it possible with 2.0 to adjust the base Warp Gate distance?
     
    Joined
    Feb 10, 2017
    Messages
    318
    Reaction score
    679
    • Purchased!
    • Legacy Citizen 3
    • Community Content - Bronze 2
    The default values are in starmade/data/config/blockBehaviorConfig.xml
    Code:
    <BlockBehavior>
    <WarpGate>
                    <BasicValues>
                            <!-- OLD POWER-->
                            <PowerNeededPerGateBlock>100</PowerNeededPerGateBlock> <!-- constant power consumption to keep the gate active -->
                            <PowerNeededPerMass>100</PowerNeededPerMass> <!-- to Jump, the One Time Power Expense is shipMass * PowerNeededPerMass at the time of jumping-->
                            <DistanceInSectors>64</DistanceInSectors> <!-- default: 4 systems -->
                            
                            <!-- NEW POWER -->
                            <ReactorPowerNeededPerBlockPerSec>10</ReactorPowerNeededPerBlockPerSec> <!-- Reactor power needed per Second (there is no resting state) -->
                            <ReactorPowerNeededPow>1.3</ReactorPowerNeededPow> <!-- exponential power usage -->
                    </BasicValues>
    </WarpGate>
    </BlockBehavior>
    Copy that into starmade/customBlockBehaviorConfig/customBlockBehaviorConfig.xml and adjust the values as required. Afaik the setting for distance hasn't changed and applies to both new and old gates alike.
     

    NeonSturm

    StormMaker
    Joined
    Dec 31, 2013
    Messages
    5,111
    Reaction score
    617
    • Wired for Logic
    • Thinking Positive
    • Legacy Citizen 5
    It would be more realistic to have power consumption be (1/4)*(1/4) of blocks (squared side) - or have it cubic like ships.
    Alternatively, have limited mass per block. But the buff to small gates is welcome too.

    We already have limited mass / reactor size.
    Because you only have that much power in storage.

    There is no windup/chargeup time.