If you read this, read the entire post, please.
My first suggestion is a Warp Core/ Warp Drive. There could be a block called the Warp Structure Block, costing around 2000 credits. You would build a structure with a hollow interior out of these blocks, and the larger the space on the interior, the more powerful the Core. Once the Core is a complete structure, it activates, emitting a light (possibly blue), and you can select the Core and attach it to your ship core directly. If you walk near the core in astronaut mode, it eats away at your health, and, if the Core is deleted, all of the blocks are transferred to your inventory. If a weapon destroys part of the Core, then it explodes, destroying a large part of your ship.
To use the Warp Drive, you would select the Core on your hotbar and fire while traveling at top speed in any direction. This causes you to enter Warp Mode, and your speed meter changes to a Warp Meter that looks like a speedometer. You begin at Warp 1, which is top speed, but stars are elongated automatically and all features appear stretched. If you continue accelerating, it requires more power, and raises your Warp level, all the way up to Warp 9.9. The more powerful the Core, the faster you accelerate, and, if you slow down beneath Warp 1, you exit Warp Mode.
While in Warp Mode, any waypoint you set is visible at the destination immediately, instead of showing jumps through adjacent sectors, and distance is measured in Light-Years. You can see the regular world, but cannot interact with it (e.g, you cannot collide with ships or other objects, you cannot fire weapons), and everything grows more elongated as you accelerate. You travel much faster in Warp Mode, perhaps on a scale of [every 0.1 Warp Speed = 5 speed +(previous Warp Speed Indicator x 2], all the way up to Warp 9.9 = roughly 1456.2 standard speed. At top speed, you would cross Star Systems almost instantly, crossing several sectors every tenth of a second. This would vastly improve space exploration and the way you travel across space. It is also very scientific!
Another suggestion is a Particle Beam Weapon. This weapon would act like the Salvage beam, but would destroy ship pieces and be stopped by shields. It would be controlled by a Beam Computer, act like standard beams, and be colored like them, but would make a sound similar to the Covenant Cleansing Beam off of Halo Wars. This would be a cool addition to anyone's arsenal.
Also, introducing Customizable Weapons would be a good idea. You could allow users to control the sound their cannons make, control the color, and widen the beam based on total surface area, allowing it to hit more blocks but doing less damage to each individual block. You could even customize Shield color!
On the topic of Space features, most of them are good as they are, although planet gravity is a little buggy (still good, though). However, there are some things missing: Dwarf Stars (stars that are smaller than normal and have less planets), Supergiants (HUMONGOUS stars that are reddish and have very large systems), and finally, Black Holes (or Singularities, if you prefer). If you come close to a Black Hole in a sector, the stars begin to disappear, and, if you get close enough, you receive a warning. If you get closer still, you get sucked in (maybe by a gravity well), and the world elongates slowly as your ship disintegrates. You can only get out by using a Warp Core and a Lot of thrusters. This would enhance the spacey feel considerably and lessen the monotony.
Finally, you need more basic Pirate Ships. I can tell you're improving them, but pirates are no challenge for most players. You need larger Pirate Ships, maybe even Capital Ships or Flagships. You need Pirate-controlled planets or something of the sort, something to give players some challenge so that they do not focus all their energy on griefing other players and trolling them.
Thank you for reading my post. I hope I'll see some of these ideas in Starmade eventually, especially Warp Cores!
My first suggestion is a Warp Core/ Warp Drive. There could be a block called the Warp Structure Block, costing around 2000 credits. You would build a structure with a hollow interior out of these blocks, and the larger the space on the interior, the more powerful the Core. Once the Core is a complete structure, it activates, emitting a light (possibly blue), and you can select the Core and attach it to your ship core directly. If you walk near the core in astronaut mode, it eats away at your health, and, if the Core is deleted, all of the blocks are transferred to your inventory. If a weapon destroys part of the Core, then it explodes, destroying a large part of your ship.
To use the Warp Drive, you would select the Core on your hotbar and fire while traveling at top speed in any direction. This causes you to enter Warp Mode, and your speed meter changes to a Warp Meter that looks like a speedometer. You begin at Warp 1, which is top speed, but stars are elongated automatically and all features appear stretched. If you continue accelerating, it requires more power, and raises your Warp level, all the way up to Warp 9.9. The more powerful the Core, the faster you accelerate, and, if you slow down beneath Warp 1, you exit Warp Mode.
While in Warp Mode, any waypoint you set is visible at the destination immediately, instead of showing jumps through adjacent sectors, and distance is measured in Light-Years. You can see the regular world, but cannot interact with it (e.g, you cannot collide with ships or other objects, you cannot fire weapons), and everything grows more elongated as you accelerate. You travel much faster in Warp Mode, perhaps on a scale of [every 0.1 Warp Speed = 5 speed +(previous Warp Speed Indicator x 2], all the way up to Warp 9.9 = roughly 1456.2 standard speed. At top speed, you would cross Star Systems almost instantly, crossing several sectors every tenth of a second. This would vastly improve space exploration and the way you travel across space. It is also very scientific!
Another suggestion is a Particle Beam Weapon. This weapon would act like the Salvage beam, but would destroy ship pieces and be stopped by shields. It would be controlled by a Beam Computer, act like standard beams, and be colored like them, but would make a sound similar to the Covenant Cleansing Beam off of Halo Wars. This would be a cool addition to anyone's arsenal.
Also, introducing Customizable Weapons would be a good idea. You could allow users to control the sound their cannons make, control the color, and widen the beam based on total surface area, allowing it to hit more blocks but doing less damage to each individual block. You could even customize Shield color!
On the topic of Space features, most of them are good as they are, although planet gravity is a little buggy (still good, though). However, there are some things missing: Dwarf Stars (stars that are smaller than normal and have less planets), Supergiants (HUMONGOUS stars that are reddish and have very large systems), and finally, Black Holes (or Singularities, if you prefer). If you come close to a Black Hole in a sector, the stars begin to disappear, and, if you get close enough, you receive a warning. If you get closer still, you get sucked in (maybe by a gravity well), and the world elongates slowly as your ship disintegrates. You can only get out by using a Warp Core and a Lot of thrusters. This would enhance the spacey feel considerably and lessen the monotony.
Finally, you need more basic Pirate Ships. I can tell you're improving them, but pirates are no challenge for most players. You need larger Pirate Ships, maybe even Capital Ships or Flagships. You need Pirate-controlled planets or something of the sort, something to give players some challenge so that they do not focus all their energy on griefing other players and trolling them.
Thank you for reading my post. I hope I'll see some of these ideas in Starmade eventually, especially Warp Cores!