Hey, how's this for an idea:
Pretty simple. Slave a collection of warheads to a computer/group of systems to give them a boost in power, damage, efficiency, etc. at no extra power cost.
* >>>> BUT <<<< *
The warheads will violently explode if damaged in combat. Everyone likes the idea of hitting a ship's critical systems and causing havoc to ensue. This could provide a means for a non-power-consuming and non-lag-causing way to buff your ships's systems, while adding the extra challenge of protecting your systems more heavily while also making combat more interesting. And if it isn't warheads, there's always the, "just add in a new block" solution.
Or it could all be bullshit. Just an idea at this point though, so what do you think?
Pretty simple. Slave a collection of warheads to a computer/group of systems to give them a boost in power, damage, efficiency, etc. at no extra power cost.
* >>>> BUT <<<< *
The warheads will violently explode if damaged in combat. Everyone likes the idea of hitting a ship's critical systems and causing havoc to ensue. This could provide a means for a non-power-consuming and non-lag-causing way to buff your ships's systems, while adding the extra challenge of protecting your systems more heavily while also making combat more interesting. And if it isn't warheads, there's always the, "just add in a new block" solution.
Or it could all be bullshit. Just an idea at this point though, so what do you think?