system yields

    1. BJammin

      Warheads as a system buff

      Hey, how's this for an idea: Pretty simple. Slave a collection of warheads to a computer/group of systems to give them a boost in power, damage, efficiency, etc. at no extra power cost. * >>>> BUT <<<< * The warheads will violently explode if damaged in combat. Everyone likes the idea of...
    2. Blaza612

      Planned Faction Points Economy

      At the moment, Faction Points can be accumulated and lost indefinitely, with plenty of new Faction Points (FP) being created and destroyed constantly. When a faction has negative FP, their Homebase becomes vulnerable. This system is extremely simple, and not very dynamic. It relies on just...