So apparently warheads ability to ignore shields makes them fine with their current damage. Just to make a point I took a picture of what happens when a warhead is propelled into a block of advanced hull with the usual push clock system.
Actually I lied, through the magic of clipping that's actually the result of 10 warheads hitting that point simultaneously. When I tried it with a single warhead it 'dented' a single block without even breaking it. This amount of damage is simply not worth the effort and resources required to get even one warhead to the target; if collision damage was turned on warheads would do the least damage of any block because they destroy themselves on contact.
And in-case anyone was wondering, using more warheads does nothing to remedy the situation, a 3x3x3 cube of warheads does only marginally more damage than a single warhead.
Edit: I've also been told that warheads ignore the damage reduction of armor blocks. If this were the case a single warhead should have been more than enough to break a block of adv-armor. While they do display un-reduced damage upon hitting they are clearly still effected by armor damage reduction.
Edit2: So if you somehow needed more convincing that warheads are absolute shit:
Thats 7 blocks, in comparison a 6 block missile/pulse (including the computers) does more than 3 times the 2000 damage that warheads do, and a 6 block beam/pulse (also including computers) does about the same damage as a warhead. There is literally no reason to use a warhead torpedo in place of conventional weapons unless for some reason you want a weapon that does less, unreliable damage, and only works once.
Actually I lied, through the magic of clipping that's actually the result of 10 warheads hitting that point simultaneously. When I tried it with a single warhead it 'dented' a single block without even breaking it. This amount of damage is simply not worth the effort and resources required to get even one warhead to the target; if collision damage was turned on warheads would do the least damage of any block because they destroy themselves on contact.
And in-case anyone was wondering, using more warheads does nothing to remedy the situation, a 3x3x3 cube of warheads does only marginally more damage than a single warhead.
Edit: I've also been told that warheads ignore the damage reduction of armor blocks. If this were the case a single warhead should have been more than enough to break a block of adv-armor. While they do display un-reduced damage upon hitting they are clearly still effected by armor damage reduction.
Edit2: So if you somehow needed more convincing that warheads are absolute shit:
Warhead
Core
Power generator
Wireless block
Push-effect computer
Push-effect module
Docker
Core
Power generator
Wireless block
Push-effect computer
Push-effect module
Docker
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