This is my personal update of the Universal Standardized Docking system, made to work with the rails update.
It's still a little screwy, because you cant really dock two ships if the docker and the rail either:
This fixes both of those by having the rail extend outward one block and having a "pit" around the docker.
The pit prevents collisions while the extension, well, also prevents collisions!
Still working out a way to have it automatically extend, probably just gonna have to be a remote, otherwise we get the same problem I redesigned this to avoid.
It's still a little screwy, because you cant really dock two ships if the docker and the rail either:
A: "Touch" the other ships docker and rail, sometimes leading to the ship you are trying to dock becoming the mother entity and
B: Not being able to dock because the surrounding blocks don't let the docker and the rail physically touch.
B: Not being able to dock because the surrounding blocks don't let the docker and the rail physically touch.
This fixes both of those by having the rail extend outward one block and having a "pit" around the docker.
The pit prevents collisions while the extension, well, also prevents collisions!
Still working out a way to have it automatically extend, probably just gonna have to be a remote, otherwise we get the same problem I redesigned this to avoid.