Since i have made a lot of (very not good looking ships) over the course of 0.09-0.19, i decided that it would be nice if i had a thread that displays all of my creations, succeses and failures through the years, ill split it up in Generation I(my first ships) to Generation V(ships i recently made), so here it is!:
Generation I: These are my first ships, they were made in 0.09 and were VERY bad, only 3 ships are on this generation of ships (None used symmetry lines, since they didn't work the 1st time i tested them)
Generation II: Pretty much my 1st real ships, characterized by the use of either a lot of turrets, or gigantic turrets on the ships, all the designs were similar to the "Cuboid Corvette" in the Gen I part (None of these used symmetry lines at all either)
(not pictured: Carrier-32)
Generation III: After the 0.15 update, all of my ships(and likely everyone else's) stopped working, so i almost quit but later on came back and started messing around with them, the first of these were small fighters that weren't even used so i wont include them, but if someone requests them ill try to go and find them, here is the only relevant ship i made on this ship generation
[DOUBLEPOST=1458528607,1458528573][/DOUBLEPOST]Under construction... (Picture limit)
EDIT: Ugh, doublepost merge
[DOUBLEPOST=1458529766][/DOUBLEPOST]Generation 3.5: This generation is between 3 and 4 since it has parts of both and was a sort of middle-ground between the 2
Generation I: These are my first ships, they were made in 0.09 and were VERY bad, only 3 ships are on this generation of ships (None used symmetry lines, since they didn't work the 1st time i tested them)
Even though its names suggests that it was a large miner, it was definitely not very big, this was made a very long time ago so i dont remember very well how it looked like and i don't have any pictures, but i remember it being long, thin and with 2 "towers" in the center going around 100 meters above the core with reactors and shields, i don't remember the exact stats but it was around 600-800 mass and had 100k or so shields
Pictures: None.
Kills: 0
Pictures: None.
Kills: 0
I don't remember a single thing about this ship, but it could barely cloak and jam and was super slow since it was very badly made, later versions of this were able to carry 2 warhead torpedos that didn't even work and blew up the ship
Pictures:
Kills: 0
Pictures:
Kills: 0
This was the 1st not completely crap ship that i made, it had SD-BB(lock-on) missiles and some cannons. Once again, i have no idea of it's stats on 0.09 however i do still have it on my catalog. It would later be "pimped" by aceface on one of his videos
Pictures:
Kills: 0
Pictures:
Kills: 0
Generation II: Pretty much my 1st real ships, characterized by the use of either a lot of turrets, or gigantic turrets on the ships, all the designs were similar to the "Cuboid Corvette" in the Gen I part (None of these used symmetry lines at all either)
(not pictured: Carrier-32)
This was built as a response to Fenrir's (Faction: Wanderers) attacks on my base and 2 HeldTech-Briggadiers (not my ships) being destroyed on the attack, even though it has tiny turrets they made the ship quite powerful(but not very powerful) for its size and didn't have to aim at ships, it just sat there and killed enemies.
Kills: Multiple NPC Pirates
Pictures:
Kills: Multiple NPC Pirates
Pictures:
This is actually my favorite ship that i have made, even though its over 2 years old it was quite important for my faction on 0.09-0.14, even getting a kill even though i was very peaceful, early versions had 2 "Ion Cannon" turrets with a long range gun and a bunch of close range guns, and a downloaded "Railgun" on the bottom, later versions had 2 large orange-ish superturret tubes and 4 X6 class Heavy turrets on top and bottom totaling over 3mil DPS.
Pictures:
Early:
Last:
Kills: 1
Pictures:
Early:
Last:
Kills: 1
The idea behind this ship was: if the Migar cruiser worked so well with 34 small turrets and a lot of flat space left, what if i make a smaller ship with more densely packed turrets? The ship itself didn't work very well because if you shot the ship chances are that it likely destroyed many of the turrets, so it was abandoned after tests.
Pictures:
Kills: 0
Pictures:
Kills: 0
This ship was created because i really had no fighters, so i decided to make one, it wasn't very good but it worked, a few weeks after this was made i joined DFN so it has the DFN logo on the top but was never used.
Pictures:
Kills: 0
Pictures:
Kills: 0
Before you ask, no this is not the 32nd carrier i made and the 1st to be decent, just like my username, it's just a random number; Anyways, it was made to carry around many of my Redwing fighters and 2 F-22(i think) fighters that i found on the catalog.
Picturesplease dont die because of the ugly green boxes)
Kills: 0
Picturesplease dont die because of the ugly green boxes)
Kills: 0
This was my 1st attempt at a non-bricky ship and i still think that it went very well, 1st relevant ship i made that used symmetry lines too and the lava on the front part is seen on my ships until Generation V.
Pictures:
Kills: 0
Download: Intruder Light Frigate
Pictures:
Kills: 0
Download: Intruder Light Frigate
EDIT: Ugh, doublepost merge
[DOUBLEPOST=1458529766][/DOUBLEPOST]Generation 3.5: This generation is between 3 and 4 since it has parts of both and was a sort of middle-ground between the 2
Since the Intruder Light Frigate was cannon-only, this pretty much was the missile version, and was the first ship that used missiles on a relevant scale on my ships(which now pretty much every ship after this that i make has)
Pictures:
Kills: 0
Pictures:
Kills: 0
My first medium-large ship that i made since quite some time, it sort of looks like a hammerhead shark on the front and it's quite thin, but has many groups of beam+cannon weapons and a missile+pulse nuke that doesn't even work anymore,
Pictures:
Kills: 0
Pictures:
Kills: 0
First: no, this was never a carrier but had plenty of space since it was never finished, it was my 1st ship to use the "core corridor" design that i now use instead of a cube room that is easily shootable from above.
Pictures: Beware, its quite ugly, open at your discretion
Kills: 0 (Ion passive bugs at the time pls)
Pictures: Beware, its quite ugly, open at your discretion
Kills: 0 (Ion passive bugs at the time pls)
The first multimillion block ship to be added into my fleet, it was quite powerful since it could bring a lot of shields down with an alpha damage anti shield beam, and then fired twin missiles that made ridiculously large craters, Now? it doesn't even work, runs out of power if it tries to fire a missile.
Pictures:
Kills: 0
Pictures:
Kills: 0
A few days before building this i had bought a new laptop that has 16GB of ram (instead of my old laptop's 4GB) so i decided to test it to its limits, and this thing was born. It features a cannon+ion anti shield cannon, a giant wafflecannon that pretty much deletes blocks, and heavy missiles that do over 60 million damage combined.
Behold, the uglyness!:
Pictures:
Kills: 2(some annoying guy, and Downpour, almost 3 but i didn't want to kill a guy in a very cool looking ship)
Download: Trascendence
Behold, the uglyness!:
Pictures:
Kills: 2(some annoying guy, and Downpour, almost 3 but i didn't want to kill a guy in a very cool looking ship)
Download: Trascendence
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