- Joined
- Jun 21, 2015
- Messages
- 45
- Reaction score
- 11
I have a biggish ship. I just built a shipyard, and forgot I could create a ship design from a blueprint, so instead I disconstructed the ship to a design, and then reconstructed it.
Now, all turrets, teleporters and the weapon hotbar configuration is lost, and I have to reconfigure everything again.
I have found there was some bug about this (at least the turrets, it was before the teleporters), but it is marked as fixed.
My questions are:
1) Does that always happen, or did I do something wrong (what?)?
2) Would it be the same if I had created the design from a blueprint instead? (I assume the blueprints save that information correctly)
3) If I fix all the configs, will they be deleted again when I "repair" the ship, since it seems the configs were not saved in the ship design?
4) Is there some way around this; I don't want to clone the ship, I just want to repair it easily, preferably without having to reconfigure everything every time.
Now, all turrets, teleporters and the weapon hotbar configuration is lost, and I have to reconfigure everything again.
I have found there was some bug about this (at least the turrets, it was before the teleporters), but it is marked as fixed.
My questions are:
1) Does that always happen, or did I do something wrong (what?)?
2) Would it be the same if I had created the design from a blueprint instead? (I assume the blueprints save that information correctly)
3) If I fix all the configs, will they be deleted again when I "repair" the ship, since it seems the configs were not saved in the ship design?
4) Is there some way around this; I don't want to clone the ship, I just want to repair it easily, preferably without having to reconfigure everything every time.