Hi, i think that turrets in the game should be able to be more a part of the ship. at the moment they are just something which you can only stick on the outside (or inside if you have a massive ship).
turrets could be changed in the way they work as when you build a turret, no other blocks from, for example, another ship are allowed to be in the green square.
my suggestion is that the green square for building a turret is changed so that it is only there to show how large the turret can be, meaning, blocks from another ship are allowed into the square. this would allow people to build turrets that are integrated into, say, the side of their ship so that they are more stylish and easier to protect etc. with this people could entirely cover their turrets up minus something like a 3x2 rectangle for the turret to fire and maybe even stick out of. if part of a turret contacted another block from the ship it's attached to then the blocks could be edited so that nothing would happen, the turrets block would hit the ship and just stop, no bouncing wildly or moving the whole ship.
now because when a ships core is docked to another block there is not exactly a whole block gap in between, so the distance between the core and the docker would need to be increased to one block so it is easier to make integrated turrets.
i think this would be a great change to the game and would improve ship designs greatly. i would love to see this added in, if it is possible, of course.
Scampuk.
turrets could be changed in the way they work as when you build a turret, no other blocks from, for example, another ship are allowed to be in the green square.
my suggestion is that the green square for building a turret is changed so that it is only there to show how large the turret can be, meaning, blocks from another ship are allowed into the square. this would allow people to build turrets that are integrated into, say, the side of their ship so that they are more stylish and easier to protect etc. with this people could entirely cover their turrets up minus something like a 3x2 rectangle for the turret to fire and maybe even stick out of. if part of a turret contacted another block from the ship it's attached to then the blocks could be edited so that nothing would happen, the turrets block would hit the ship and just stop, no bouncing wildly or moving the whole ship.
now because when a ships core is docked to another block there is not exactly a whole block gap in between, so the distance between the core and the docker would need to be increased to one block so it is easier to make integrated turrets.
i think this would be a great change to the game and would improve ship designs greatly. i would love to see this added in, if it is possible, of course.
Scampuk.