Turret Improvement

    Should mass enhancers be buffed?

    • Buff

      Votes: 6 75.0%
    • Leave as is

      Votes: 2 25.0%

    • Total voters
      8
    Joined
    Feb 10, 2014
    Messages
    317
    Reaction score
    244
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 7
    So I am awar that some of the problems with turrets are already being looked at. How ever there in one thing I feel needs to be a dressed sooner than later.

    Curently it is very difficult to build turrets any where's near the size of our old turrets and have them still fiction, especially on stations with large ships docked. Now I am not saying there shouldn't be a decrease in turret speed the biger the turret gets, but there should be a defendant difference between ships and stations.
    For example, my fleet yard has three sizeable ships docked and a few medium sized turrets. I can not put enough mass enhancers on said station to alow the turrets to move fast enough to track a titan, let alone a corvette or gun ship.
     

    TheOmega

    The reason Deb needs meds
    Joined
    Nov 20, 2013
    Messages
    218
    Reaction score
    37
    • Purchased!
    • Legacy Citizen 3
    They should just buff the mass enhancers period.
     

    Winterhome

    Way gayer than originally thought.
    Joined
    Jun 29, 2013
    Messages
    1,929
    Reaction score
    636
    You have to put mass enhancers on the base of the turret, not just on the station
     

    Rasor1911

    Abusing Stealth since the dawn of time
    Joined
    Jun 21, 2013
    Messages
    22
    Reaction score
    5
    • Purchased!
    • Legacy Citizen 4
    They should just buff the mass enhancers period.
    Agreed, and add some sort of mass-based cap so large turrets can't hit small fighters that well and snap around like dying fish because someone spammed them
     
    Joined
    Aug 28, 2013
    Messages
    1,831
    Reaction score
    374
    • Legacy Citizen 2
    • Top Forum Contributor
    • Legacy Citizen
    The rail enhancers should chain through the system. And they need to be severely buffed. Currently it takes 25 power to add 3.5 mass.

    So currently it takes 7 million power to dock a 1 million mass ship.
    Or, the most you can dock with 1 million power is 140,000 mass.
     

    TheOmega

    The reason Deb needs meds
    Joined
    Nov 20, 2013
    Messages
    218
    Reaction score
    37
    • Purchased!
    • Legacy Citizen 3
    Why are you docking a 1 million mass ship anyway? And can't you dock without enhancers anyway, just not moving?
     
    Joined
    Feb 10, 2014
    Messages
    317
    Reaction score
    244
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 7
    Why are you docking a 1 million mass ship anyway? And can't you dock without enhancers anyway, just not moving?
    Docking is not the issue, turret traversing, elavation, and depression speeds is.
    You can dock a 1 million mass ship, but this then makes it impossible to have turrets capible of threatening a capital ship. The best you can do are some anti-missile turrets and maby a few anti-fighter turrets.
     
    Joined
    Jun 22, 2013
    Messages
    1,183
    Reaction score
    614
    • Competition Winner - Stations
    • Competition Winner - Small Fleets
    • Legacy Citizen 10
    I dont even get the point of Mass Enhancers... I would say remove them all together, they limit creativity especially on small ships.
     
    Joined
    Jan 16, 2015
    Messages
    95
    Reaction score
    13
    • Legacy Citizen 2
    • Purchased!
    I do believe that they do need a well deserved buff, but the only reason why they do not have exact values because they need people to test it an make posts to explain their is a problem with the values and fix it in the next update.
     
    Joined
    Aug 14, 2013
    Messages
    2,811
    Reaction score
    960
    • Councillor 3 Gold
    • Wired for Logic
    • Top Forum Contributor
    Fixed docks that don't add mass to the needed enhancers, so you can dock your massive ships to the station without having to add the enhancers to keep turrets functioning.
     
    Joined
    May 23, 2015
    Messages
    86
    Reaction score
    13
    Maybe have it that mass enhancers are used throughout the docking chain. so a turret that needs 10,000 enhancers to move can have part of them on it and the rest on the station, this would add a use to turret bases too
     

    TheOmega

    The reason Deb needs meds
    Joined
    Nov 20, 2013
    Messages
    218
    Reaction score
    37
    • Purchased!
    • Legacy Citizen 3
    Turret bases need enhancers anyway. And you need enough enhancers on a structure for everything docked up the chain, even though the next level can't use any of it.
     
    Joined
    May 23, 2015
    Messages
    86
    Reaction score
    13
    Turret bases need enhancers anyway. And you need enough enhancers on a structure for everything docked up the chain, even though the next level can't use any of it.
    Thats what i'm saying, it goes DOWN the chain too, letting you lighten the load of the docked part with enhancers on that level, so you're large ship can have all the enhancers need to move on a rail on itself if you want, or turrets can be designed to hold their own weight
     

    TheOmega

    The reason Deb needs meds
    Joined
    Nov 20, 2013
    Messages
    218
    Reaction score
    37
    • Purchased!
    • Legacy Citizen 3
    So far, it doesn't look like they are going to make anything go down the chain.