- Joined
- Jul 15, 2014
- Messages
- 506
- Reaction score
- 111
Something that may benefit ships is a better way to manage turrets. First of all a turret control computer, which is placed on the mother ship, highlighted with "C", then you select a turret port with "V" and from that computer can access the turret, allowing for players (or NPCs) to control a turret from inside the ship.
The second part of this suggestion is a way to both group several turrets together so they target the same entity, and handle things like bobby AI settings quickly and conveniently. First of all the player would place a new block called something along the lines of a Master Control Computer, select it with "C" and connect it to turret ports with "V", then any AI settings could be modified on the computer to apply to all connected turrets. This block would also allow you to chose a turret that would determine which target connected would aim at, allowing for synchronized Turret batteries.
The second part of this suggestion is a way to both group several turrets together so they target the same entity, and handle things like bobby AI settings quickly and conveniently. First of all the player would place a new block called something along the lines of a Master Control Computer, select it with "C" and connect it to turret ports with "V", then any AI settings could be modified on the computer to apply to all connected turrets. This block would also allow you to chose a turret that would determine which target connected would aim at, allowing for synchronized Turret batteries.