I is Tinsy, and this is the thread where I will be posting suggestions that I, Tinsy, and maybe some friends of mine that don't really use the forums, come up with. I will date each one when I post!
9/9/2013
I think pirate ships as they are now are boring. Boring to look at, they all look exactly alike. Same with the trading guild. So I am suggesting that to make them more visually appealing, have them change color a bit.
To start out, have the trading guild have some sort of color scheme, that could be adjustable in the server.cfg, and when trading guild ships spawn, it could replace the most common color on that ship with, say, red. Then the second most color could be replaced with purple or something. and to make it easier to load them in so it doesn't have to change the colors every time, the server could save the new colored ships in a folder somewhere. so then the trading guild ships would be red and purple.
The pirates however wouldn't have a main color scheme at all, since pirates probably steal all their ships, each ship will have a random color scheme. and also since pirates just fix damage with whatever they have lying around, random blocks could be replaced with some other color, along with a few blocks next to it. And space pirates also add random weapon systems on, and replace others. so maybe, things like salvage cannons and astro-technician beams could be replaced by missiles, or AMCs. and turrets could be randomly added on too, and the turrets could be taken from a separate catalog, where turrets could be saved in, and have the same color scheme thing added on.
While on the subject, there could be a separate catalog for turrets, and you could by multiple turrets at once, with the max maybe adjustable in the server.cfg, to prevent spam. and to stop people from saving normal ships in the turret catalog, the turret could only be saved in the turret catalog if there are no blocks underneath the core. And it could only be saved in the normal catalog if it HAS blocks underneath the core, again, to prevent spam. Perhaps the catalog it gets saved to could be automatic.
It would make me and a few of my friends (we came up with this together) happy to see some of these added, the AI would be a lot cooler. (Lol, sorry, crappy conclusion :P)
9/10/2013
There also needs to be a mass Bobby AI module activater-thingy. Lots of turrets on a big ship is super annoying.
9/9/2013
I think pirate ships as they are now are boring. Boring to look at, they all look exactly alike. Same with the trading guild. So I am suggesting that to make them more visually appealing, have them change color a bit.
To start out, have the trading guild have some sort of color scheme, that could be adjustable in the server.cfg, and when trading guild ships spawn, it could replace the most common color on that ship with, say, red. Then the second most color could be replaced with purple or something. and to make it easier to load them in so it doesn't have to change the colors every time, the server could save the new colored ships in a folder somewhere. so then the trading guild ships would be red and purple.
The pirates however wouldn't have a main color scheme at all, since pirates probably steal all their ships, each ship will have a random color scheme. and also since pirates just fix damage with whatever they have lying around, random blocks could be replaced with some other color, along with a few blocks next to it. And space pirates also add random weapon systems on, and replace others. so maybe, things like salvage cannons and astro-technician beams could be replaced by missiles, or AMCs. and turrets could be randomly added on too, and the turrets could be taken from a separate catalog, where turrets could be saved in, and have the same color scheme thing added on.
While on the subject, there could be a separate catalog for turrets, and you could by multiple turrets at once, with the max maybe adjustable in the server.cfg, to prevent spam. and to stop people from saving normal ships in the turret catalog, the turret could only be saved in the turret catalog if there are no blocks underneath the core. And it could only be saved in the normal catalog if it HAS blocks underneath the core, again, to prevent spam. Perhaps the catalog it gets saved to could be automatic.
It would make me and a few of my friends (we came up with this together) happy to see some of these added, the AI would be a lot cooler. (Lol, sorry, crappy conclusion :P)
9/10/2013
There also needs to be a mass Bobby AI module activater-thingy. Lots of turrets on a big ship is super annoying.