Player List
Faction Block
Faction Salvaging
Server Messages
Docking
Generated Stations
Reciepes
Build Blocks
Map View
Radar
Navigation
Flight Mode GUI
Starsystems
- Unlock the mouse while tab is pressed so we can scroll the list
- Change the number listed under the faction column to the factions name.
Faction Block
- Add a rank lock to the block so only people of said rank can use build blocks or ship cores on that object.
- Add personal lock to the block so only that member can use ship core or build block on that object. And only a member of higher or leader rank can remove this setting.
Faction Salvaging
- Prevent faction members from using salvage beams on stations of their own faction. Currently its very easy to salvage the faction block off your own factions station.
Server Messages
- Please move these to the top left hand corner so they dont cover the advanced build menu or move the advanced build menu to the top left corner.
- Give us option to convert the pop-up messages into chat window messages instead. I really dont like being spammed because someone decided to slaughter noobs at 2,2,2, while im trying to build.
Docking
- Docking can be a real chore currently for very large or oddly shaped ships. Also not fun when you coming in at 50/kph in a ship core and poor breaks. Can you just like us see the nearby docking areas we can fit into as big green boxes like in how their displayed in build mode and point the docking beam at the box itself instead of the actuall block.
Generated Stations
- We really need station blue prints for the sake of making random generated stations for pirates and abandoned stations better.
- We also need abiltiy to control how often these spawn, and to control the loot tables for them.
Reciepes
- We need the ability to alter the groups used for the reciepes 'random' selection on the server level, the ranges for the amount of a given input that are used, and the ranges for possible number of inputs. The current min-max of 2x of one input to 10x of up to 5 inputs are a little extreme in variance at times. From way to profitable to completely useless, with leveling of the print.
Build Blocks
- These currently make salavgers obsolete against anything they can be used on. Could you give them a 100m range limit from where they are placed an a .1 second delay per block when deleting or mass deleting. That would make them comparable to a large cluster of salvage beams.
Map View
- At present the map is unusable unless your facing open space. Solid object are drawn in front of it. Can you give it its own panel window on the menu.
Radar
- Can we get an option to make this bigger, and possibly change the corner it located in? Also to make the symbols it used bigger as well. I have poor eye site and those little dots are hard to pick out at times.
- Can you make the selected item a white circle around it base color instead of completely whitting it out. Makes it easier to clairify what your looking at.
- And can you divide it into two radars, a front and rear radar, instead of top down view.
Navigation
- Throttle Control, when doing long journeys it would be great if lock the throttle to a given forward/backward speed. Say with the -/+ on the number pad.
- Autopilot, when we have a way point set it would be nice if there was a toggable option to align the ship to the waypoint marker automatically.
- Stop the zig-zagging! Following the current waypoint system makes us zig-zag across the universe to our destination, please set up sector markers on the diaganols so we dont have to cover so much space to get to our destination.
Flight Mode GUI
- The current gui while in flight mode feels cluttered even with moded gui textures. Can we have options to turn off credits indicatior, and help F1 marker.
- Also an option to shrink the inventory bar slots, their rather big and annoying mid combat.
- Also can you make the health bar display the hit points of the ship core while in flight mode or build mode.
Starsystems
- Could you give server admins the option to set the size of their sectors, letting the individual servers decide how big they want their universe to be.
- System spawn chance setting. Currently every sol system has a star and planets, etc. Could you make an option of how often true star systems, like the ones we currently have spawn. With empty "void" starsystems filling in the gaps, that have no star, planets, or shop. And a set of options that allow admins to set how often asteroids, pirates, pirate stations, and abandon stations spawn in void systems.