Implement personal inventory limit.
It seems simple but so much is tied to it, there's no reason for personal storage, no reason to build bases since you can just pocket a planet, 10x10x10 block remove beats salvagers and credits are just infinite. Stealing ships can't be stopped and once you log off with a planet in your pockets you're done.
Please, please implement this. The only thing you need is to create a stack limit in personal inventory and have salvaging ships send salvaged goods to chests first, personal inventory last.
This game would instantly get more depth, you could be stopped from stealing, you can't just go pocket a planet, you can't disassemble your ship when you log off, there's a reason to build secure storage somewhere and a reason to have a base, so on and so on.
Like I said at the start, it's simple but is holding this game back from being played seriously at the moment, at least for me.
It seems simple but so much is tied to it, there's no reason for personal storage, no reason to build bases since you can just pocket a planet, 10x10x10 block remove beats salvagers and credits are just infinite. Stealing ships can't be stopped and once you log off with a planet in your pockets you're done.
Please, please implement this. The only thing you need is to create a stack limit in personal inventory and have salvaging ships send salvaged goods to chests first, personal inventory last.
This game would instantly get more depth, you could be stopped from stealing, you can't just go pocket a planet, you can't disassemble your ship when you log off, there's a reason to build secure storage somewhere and a reason to have a base, so on and so on.
Like I said at the start, it's simple but is holding this game back from being played seriously at the moment, at least for me.