I'd like the ability to link a specific camera to a specific weapon computer.
Purpose: temporary change of view for vanity and entertainment
What could happen: When the weapon fires, the viewpoint instantly changes to the linked camera for about half-a-second, after which, the player's view instantly changes back to the original view prior to firing. This would allow the player a special temporary view, depending on where they placed the camera, just for the fun of it. Rapid-fire (where the weapon cycles for any amount of time less than the half-second delay) would keep the secondary camera active as long as the weapon is firing. It would just be a lot of fun and take advantage of existing mechanics. Because it's a linking thing, it's entirely voluntary.
I'm sure plenty of people would say "why bother"or that you can just manually switch to that camera or that it could be exploited in some way, but I think it would add extra fun to the game with a minimum of fuss.
Purpose: temporary change of view for vanity and entertainment
What could happen: When the weapon fires, the viewpoint instantly changes to the linked camera for about half-a-second, after which, the player's view instantly changes back to the original view prior to firing. This would allow the player a special temporary view, depending on where they placed the camera, just for the fun of it. Rapid-fire (where the weapon cycles for any amount of time less than the half-second delay) would keep the secondary camera active as long as the weapon is firing. It would just be a lot of fun and take advantage of existing mechanics. Because it's a linking thing, it's entirely voluntary.
I'm sure plenty of people would say "why bother"or that you can just manually switch to that camera or that it could be exploited in some way, but I think it would add extra fun to the game with a minimum of fuss.