- Joined
- Apr 23, 2013
- Messages
- 7
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- 0
I was working on making some new textures for the game today, and while in game, I noticed that strangely, the game cuts off 4 pixels from the edges of each texture? It even does it with the default textures. I noticed that the banner at the top of this site is an example of what the usual grey hull texture would be like if the game DIDNT take off 4 pixels on each edge, and it looks quite different in game. Is this on purpose? It sure makes texturing kinda difficult.