Currently, every block in game has at least a Credit value, and a Mass value. We the players have a credit counter to show us how many credits we have. How about we add a mass counter? My idea is to add a second way to carry about large amounts of blocks without cluttering the inventory or outsing the current system.
First thigns first, we'd need a Grinder (Module) (Block), a factory related block. Place any object into the Grinder and it will grind the object up into just its mass. This mass gets added to the player's mass counter. This mass could then be sold to vendors for more credits, (why not just sell the block instead?), or when in build mode in a shipyard, you can use it, along with your hard earned credits, to build blocks from scratch. Though to be able to do this, you'd need to slave one or more 3D Printers to the shipyard. Building such a block would give you access to a few basic hull types, shapes, and colors. You could buy blueprints for more hull types, molds for more shapes, and paints for more colors; from shops.
Grinding up blocks would only give you their mass, not their credit value, so using this as a easy store all method would be very costly. Rebuilding those blocks in a shipyard with a 3D Printer would cost their full value. Blueprints, Molds, & Paints could be bought/sold to/from shops, as well as the mass itself.
First thigns first, we'd need a Grinder (Module) (Block), a factory related block. Place any object into the Grinder and it will grind the object up into just its mass. This mass gets added to the player's mass counter. This mass could then be sold to vendors for more credits, (why not just sell the block instead?), or when in build mode in a shipyard, you can use it, along with your hard earned credits, to build blocks from scratch. Though to be able to do this, you'd need to slave one or more 3D Printers to the shipyard. Building such a block would give you access to a few basic hull types, shapes, and colors. You could buy blueprints for more hull types, molds for more shapes, and paints for more colors; from shops.
Grinding up blocks would only give you their mass, not their credit value, so using this as a easy store all method would be very costly. Rebuilding those blocks in a shipyard with a 3D Printer would cost their full value. Blueprints, Molds, & Paints could be bought/sold to/from shops, as well as the mass itself.