The suggested course of action is get a .obj file, get binvox, get smedit, use binvox to smooth your obj files and then import them to smedit and output a blueprint. My problems are:
It seems like you have to be a computer dev to do any of this, neither program comes with any instructions at all.
- Binvox crashes immediately upon starting. I have "glut.dll" so I don't know why it crashes immediately
- I have no idea how to start smedit, there is no executable file.
It seems like you have to be a computer dev to do any of this, neither program comes with any instructions at all.