Hello, i'm kyle. Let me start by saying that I adore starmade and I would play it over minecraft any day of the week. That being said there are a few things that I find could use improvement, and a few things that should be added. I understand that starmade is in alpha and that is why I think it would be so easy to add these things now rather than later. Obviously there are imperfections in it's early stage but I keep seeing bugs being fixed and ugly textures being replaced. You guys are on the ball when it comes to updates! So here are a few ideas for some future updates that might make the game even better.
Short term projects
Balance the shop.
The buying and selling prices are way whacked out. People can get half a billion credits from one pirate space station and those things are so easy with their terrible AI and no ships to guard them. I think that the selling prices of most objects should be massively reduced to stop people from mega looting and getting supremely rich.
Better gui
The fact of the matter is that when you are flying your ship in the cockpit you have no idea whats going on with your hull. You simply cant see it. I think that there should be a better gui while in flight so that pilots can monitor what is happening to their hull, perhaps a block count that goes down for each block destroyed. Or maybe even a percentage on screen of how much damage has been done to systems (percentage would be based on block count of the system i.e. thrusters, weapons, missiles, lasers, etc.)
More micro management.
I think the current system of power generation and power delegation is a little bit simple It works fine for the most part but sometimes, for smaller ships, it would be nice to be able to customize system outputs on-the-spot during flight. I think that, during flight, a whole new menu should be available for power management. We can keep the current system of generating power and setting up weapons systems but pilots should be able to direct the flow of power from a couple systems and focus it on one to give it a temporary stat boost (possibly in the form of more percentage points on the weapons system customization screen, but automatically given out equally or something).
Optional catalogue.
This may be a personal opinion but i'm sharing it anyways. I hate the catalogue. I can't stand it when people get billions of credits and buy a massively overpowered ship off the forums. It's another form of plagiarism in my eyes. Most of the time these people buy huge ships because they either know nothing about ship design or they are lazy and don't feel like designing their own. The catalogue takes away from the whole point of the game! I understand some people love the catalogue and want it to stay so all i'm asking is that you create a console command to disable the catalogue on a server. That way admins like me can disable it on their servers.
The faction home problem.
It's not a secret that starmade is a heavily pvp based game, I mean, what good are guns if you have no one to shoot them at. And please don't say pirates because it's obvious they were in the wrong line when they were handing out brains. Players want to fight people with minds of their own, so that its a challenge. One of the most fun parts of the game is having a faction declare war on you and then annihilating them (don't lie we've all done it and it's fun as heck). But when a faction puts a faction module on their planet it makes it impossible to launch a full scale invasion (and if they hide it well it becomes impossible to destroy them). This may be seen as protecting people's hard work but come on, if they were smart they would have built better defenses and they would not have declared war unless they were ready for anything. I think at faction modules should not completely protect a base, and trust me when I say that people will adapt to the change.
Planets
Not a huge problem here but i think planets should be much much bigger and they should be few and far between. There are simply too many planets. If planets were more rare, people would value them more and want to live on them more. Not to mention that people would battle for them more or even buy them from planet brokers.
Long term projects
Civilizations.
This is going to be a ton of work I know but don't write it off too soon, just hear me out. If you've ever played games like endless space, master of orion or even mount and blade you'll know what I mean when I say that having people populate a gigantic, explorable area is essential to making a good free roam game. Look at games like fall out or skyrim. They've won awards for gameplay but most people agree with me on this: it's really lonely. And nobody wants to feel alone in the universe. I propose that other races are made, not necessarily alien races but maybe just giant factions of humans. Imagine if new world generation was added so that some planets sometimes spawned with pre-built cities or military bases. Imagine if some were hostile like the pirates and some were not. Imagine if you could buy and sell from them or complete missions for them to gain their trust. And what if you could alliance with them so that your enemies are their enemies? Maybe instead of these being self contained civilizations on one planet, they are a race of aliens across multiple planets or even star systems. Maybe you could help them colonize new planets by putting faction modules on them. Maybe they have a certain expertise at building certain parts and could sell you certain items for cheap. There is SO MUCH you could do with that idea. The wonderful thing about starmade is that it is possible to do these things. There is so much room for change, it's awesome! You could take anything I just said and use it in any combination. The possibilities are endless. So I urge you to please look into it. You would get a lot of positive feedback
Short term projects
Balance the shop.
The buying and selling prices are way whacked out. People can get half a billion credits from one pirate space station and those things are so easy with their terrible AI and no ships to guard them. I think that the selling prices of most objects should be massively reduced to stop people from mega looting and getting supremely rich.
Better gui
The fact of the matter is that when you are flying your ship in the cockpit you have no idea whats going on with your hull. You simply cant see it. I think that there should be a better gui while in flight so that pilots can monitor what is happening to their hull, perhaps a block count that goes down for each block destroyed. Or maybe even a percentage on screen of how much damage has been done to systems (percentage would be based on block count of the system i.e. thrusters, weapons, missiles, lasers, etc.)
More micro management.
I think the current system of power generation and power delegation is a little bit simple It works fine for the most part but sometimes, for smaller ships, it would be nice to be able to customize system outputs on-the-spot during flight. I think that, during flight, a whole new menu should be available for power management. We can keep the current system of generating power and setting up weapons systems but pilots should be able to direct the flow of power from a couple systems and focus it on one to give it a temporary stat boost (possibly in the form of more percentage points on the weapons system customization screen, but automatically given out equally or something).
Optional catalogue.
This may be a personal opinion but i'm sharing it anyways. I hate the catalogue. I can't stand it when people get billions of credits and buy a massively overpowered ship off the forums. It's another form of plagiarism in my eyes. Most of the time these people buy huge ships because they either know nothing about ship design or they are lazy and don't feel like designing their own. The catalogue takes away from the whole point of the game! I understand some people love the catalogue and want it to stay so all i'm asking is that you create a console command to disable the catalogue on a server. That way admins like me can disable it on their servers.
The faction home problem.
It's not a secret that starmade is a heavily pvp based game, I mean, what good are guns if you have no one to shoot them at. And please don't say pirates because it's obvious they were in the wrong line when they were handing out brains. Players want to fight people with minds of their own, so that its a challenge. One of the most fun parts of the game is having a faction declare war on you and then annihilating them (don't lie we've all done it and it's fun as heck). But when a faction puts a faction module on their planet it makes it impossible to launch a full scale invasion (and if they hide it well it becomes impossible to destroy them). This may be seen as protecting people's hard work but come on, if they were smart they would have built better defenses and they would not have declared war unless they were ready for anything. I think at faction modules should not completely protect a base, and trust me when I say that people will adapt to the change.
Planets
Not a huge problem here but i think planets should be much much bigger and they should be few and far between. There are simply too many planets. If planets were more rare, people would value them more and want to live on them more. Not to mention that people would battle for them more or even buy them from planet brokers.
Long term projects
Civilizations.
This is going to be a ton of work I know but don't write it off too soon, just hear me out. If you've ever played games like endless space, master of orion or even mount and blade you'll know what I mean when I say that having people populate a gigantic, explorable area is essential to making a good free roam game. Look at games like fall out or skyrim. They've won awards for gameplay but most people agree with me on this: it's really lonely. And nobody wants to feel alone in the universe. I propose that other races are made, not necessarily alien races but maybe just giant factions of humans. Imagine if new world generation was added so that some planets sometimes spawned with pre-built cities or military bases. Imagine if some were hostile like the pirates and some were not. Imagine if you could buy and sell from them or complete missions for them to gain their trust. And what if you could alliance with them so that your enemies are their enemies? Maybe instead of these being self contained civilizations on one planet, they are a race of aliens across multiple planets or even star systems. Maybe you could help them colonize new planets by putting faction modules on them. Maybe they have a certain expertise at building certain parts and could sell you certain items for cheap. There is SO MUCH you could do with that idea. The wonderful thing about starmade is that it is possible to do these things. There is so much room for change, it's awesome! You could take anything I just said and use it in any combination. The possibilities are endless. So I urge you to please look into it. You would get a lot of positive feedback