Hello, I am Blakpik. I am kinda new here so I am hoping that there is no suggestion formatting I missed.
Overview:
My suggestion is for computer thing that is functionally similar to a scanner. But instead of scanning the space around you it scans a ship or a station or a planet, thus giving you data on the structure's stats, weaponry, computers, factories etc. as well as maybe a diagram (similar to the Master Systems Display from Star Trek, see here: https://img1.etsystatic.com/043/1/8839179/il_570xN.529938973_89pf.jpg ). This information can then be uploaded to a database where you can compile all your intel on ships, this would make stealth ships more worth while and actually allow for serious espionage.
Usage:
It should be constructed similar to scanners, a computer and module blocks. However, to scan a ship / Station / Planet etc. you must put your reticule on the thing you wish to scan (like lock on), the scanning takes a while (and takes longer for larger / more complex structures) and for the time that you are scanning you can not use other weapons. if you lose lock or switch to a different item on your hotbar you get an incomplete scan (which contains incomplete pictures / statistical errors and generally corrupted data.)
If you have any questions or suggestions for improving this suggestion, do feel free to post them here and I will endeavour to address them, accordingly.
Overview:
My suggestion is for computer thing that is functionally similar to a scanner. But instead of scanning the space around you it scans a ship or a station or a planet, thus giving you data on the structure's stats, weaponry, computers, factories etc. as well as maybe a diagram (similar to the Master Systems Display from Star Trek, see here: https://img1.etsystatic.com/043/1/8839179/il_570xN.529938973_89pf.jpg ). This information can then be uploaded to a database where you can compile all your intel on ships, this would make stealth ships more worth while and actually allow for serious espionage.
Usage:
It should be constructed similar to scanners, a computer and module blocks. However, to scan a ship / Station / Planet etc. you must put your reticule on the thing you wish to scan (like lock on), the scanning takes a while (and takes longer for larger / more complex structures) and for the time that you are scanning you can not use other weapons. if you lose lock or switch to a different item on your hotbar you get an incomplete scan (which contains incomplete pictures / statistical errors and generally corrupted data.)
If you have any questions or suggestions for improving this suggestion, do feel free to post them here and I will endeavour to address them, accordingly.
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