Apologies if this is posted already. I looked but didn't see it.
I propose that we allow for the targeting of subsystems. This would allow a player to target a weapons computer on a ship in order to knock it out.
I would also propose other subsystems. I think we should have a shields system, an engineering core for thrusters, and possibly some others. This would mean that a ship could be disabled instead of destroyed. It's a race to get back to a ship before the core overheats sometimes, especially if you're fighting off several other ships. Right now the core overheats and begins destroying parts of the ship, valuable parts....
I think by taking subsystems offline, maybe not even destroyed, and causing the player to fix them before proceeding, it owuld add a lot of strategy to the game and be something to look forward to when we can incorporate crews into our ships.
I propose that we allow for the targeting of subsystems. This would allow a player to target a weapons computer on a ship in order to knock it out.
I would also propose other subsystems. I think we should have a shields system, an engineering core for thrusters, and possibly some others. This would mean that a ship could be disabled instead of destroyed. It's a race to get back to a ship before the core overheats sometimes, especially if you're fighting off several other ships. Right now the core overheats and begins destroying parts of the ship, valuable parts....
I think by taking subsystems offline, maybe not even destroyed, and causing the player to fix them before proceeding, it owuld add a lot of strategy to the game and be something to look forward to when we can incorporate crews into our ships.