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- Jun 24, 2013
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I was reading over all the intresting ideas here and my very own popped into my head, a tech tree
something to tie all of these together for all the unique items we have or wish to have.
i will start off on the engine tech, which will use the manufactured parts from the game like crafting to create
the engines like on minecraft so you cant just buy them outright from shops, 2000 at a time...
Level One Engine Tech:
Basic Thrusters, Thier output is tied together but can be no more then 50 per engine block, so each engine housing can get the ship to 50kph but no higher, not even with extra engine blocks. Would require 2 leves in crafting machine items to make 1 thruster.
Level Two Engine Tech:
Mid Level Thruster Assembly, a manually player built different colored thruster block that when added to the other thruster level one blocks gives a 3% bonus to speed per block added, mostly for frigates and larger ships, requires power to operate, drains overall power 2-3% faster then normal thrusters. u would need basic thrusters, plus three levels of other componets to create 1 mid level thruster
Level Three Engine Tech:
High Level Thruster Assembly, a manually player built different colored thruster block using advanced comonents from the manufacturing blocks that cant be bought that when added to the other thruster level one blocks gives a 4% bonus to speed per block added, mostly for frigates and larger ships, requires power to operate, drains overall power 5% faster then normal thrusters. you would need siginicant resources to buile these as you would craft basic, then mid level thrusters and thier componets, then craft this engine and its special components, to get a high level engine core
Level Four Engine Tech:
the highest level crafted engine avaliable, this core is for F.T.L travel this engine would require significant time and resources and would be faction based, require shields and alot of power to open a stable rift for the ship to transit to hyperspace (nether idea) and then exit when destination is reached. This would require all the privious components plus power generators and other unknown items.
If you have any questions im avaliable on skype at color98dove if u wish to discuss this and other ideas for engine tech, and soon my other tech ideas.
something to tie all of these together for all the unique items we have or wish to have.
i will start off on the engine tech, which will use the manufactured parts from the game like crafting to create
the engines like on minecraft so you cant just buy them outright from shops, 2000 at a time...
Level One Engine Tech:
Basic Thrusters, Thier output is tied together but can be no more then 50 per engine block, so each engine housing can get the ship to 50kph but no higher, not even with extra engine blocks. Would require 2 leves in crafting machine items to make 1 thruster.
Level Two Engine Tech:
Mid Level Thruster Assembly, a manually player built different colored thruster block that when added to the other thruster level one blocks gives a 3% bonus to speed per block added, mostly for frigates and larger ships, requires power to operate, drains overall power 2-3% faster then normal thrusters. u would need basic thrusters, plus three levels of other componets to create 1 mid level thruster
Level Three Engine Tech:
High Level Thruster Assembly, a manually player built different colored thruster block using advanced comonents from the manufacturing blocks that cant be bought that when added to the other thruster level one blocks gives a 4% bonus to speed per block added, mostly for frigates and larger ships, requires power to operate, drains overall power 5% faster then normal thrusters. you would need siginicant resources to buile these as you would craft basic, then mid level thrusters and thier componets, then craft this engine and its special components, to get a high level engine core
Level Four Engine Tech:
the highest level crafted engine avaliable, this core is for F.T.L travel this engine would require significant time and resources and would be faction based, require shields and alot of power to open a stable rift for the ship to transit to hyperspace (nether idea) and then exit when destination is reached. This would require all the privious components plus power generators and other unknown items.
If you have any questions im avaliable on skype at color98dove if u wish to discuss this and other ideas for engine tech, and soon my other tech ideas.