IMPORTANT: We will use this thread as a staging ground for content gathering and revision for the "StarMade University", which is on a new and clean thread: https://starmadedock.net/threads/starmade-university-official-thread.31238/
===================================================================
Hello there, folks.
I have noticed that there's a shortage of up-to-date StarMade tutorials and that not everyone like videos, so I thought about making a thread where I could share all what I already knew about the game, in a newbie friendly way. If I find out that people are enjoying the Idea I will try to expand it and keep it up to date.
I'm not a native speaker, so please let me know if something here doesn't make any sense of is simply wrong.
===================================================================
(1.01) Starship Fundamentals
+ The Ship Core PUBLISHED - IMAGES ADDED
+ Power Reactor PUBLISHED - IMAGES ADDED
+ Engines (Thrusters) PUBLISHED - IMAGES ADDED
+ Basic Shielding PUBLISHED - IMAGES ADDED
+ Hull Design (Ship Exterior) PUBLISHED - IMAGES ADDED
+ Ergonomics (Ship Interior) PUBLISHED - IMAGES ADDED
(2.01) Starship Engineering Branch
+ Advanced Build Mode (Part 1 - Brush Size & Symmetry) PUBLISHED - IMAGES ADDED
+ Advanced Build Mode (Part 2)
+ Advanced Build Mode (Part 3)
+ Advanced Build Mode (Part 4)
+ The Chamber System
+ Thruster Calibration
+ Copying, Paste and Repositioning
+ Increasing productivity with Templates
(3.01) Starship Military Branch
+ Armor Plates
+ Advanced Shields
+ Weapons Systems - Cannons
+ Weapons Systems - Missiles
+ Weapons Systems - Beams
+ Advanced Weapons Systems - Turrets
(4.01) Starship Science Branch
+ Rail and Logic Components
+ USD (Universal Serial Dock)
+ Blast Door
+ Sliding Door
+ Spinning Radar
+ Moving Piston
+ Hangar Door
+ Docking Arm
+ Alarm (Red Alert) System
Contributors:
Here is a list of the people that provided important contributions to this page. Make sure you check their beautiful work at the Community Content section of the dock!
Important: the underscored words you find throughout the University posts contains links to relevant information other websites, like the official game Wiki or to the unofficial Wiki-Fandom website. I'm not responsible for that content!
===================================================================
(DRAFT) Information that will be used further ahead (DRAFT)
"the best armors are chaff swarm(a lot of tiny or medium ships to distract) and volume and you are unlikely to start having low shp if you are using volume capsule spam." by nulitor (this concept is new to me klawxx ).
"If armor was cheaper more people would consider using it but it is super expensive per hit point." by nulitor
"Point defense is a good defense against missile but it lags the game as much as having extra mid size drones(by mid size I mean something like 200 to 4000) because of collision physics and the fact you need at least two ships per turret(meaning stupidly high amounts of collision checking)." by nulitor
"Reactors: Also, if you want to use chambers, don't build your reactor in perfect multiples of 10 blocks. Instead, use multiples of 10 minus 1. example; 999 blocks instead of 1000 or 49999 blocks instead of 50000. Your chamber size will increase dramatically as your reactor size approaches a certain threshold (multiple of 10) but will not increase if you remain one block under that threshold." by Dr. Whammy
===================================================================
Hello there, folks.
I have noticed that there's a shortage of up-to-date StarMade tutorials and that not everyone like videos, so I thought about making a thread where I could share all what I already knew about the game, in a newbie friendly way. If I find out that people are enjoying the Idea I will try to expand it and keep it up to date.
I'm not a native speaker, so please let me know if something here doesn't make any sense of is simply wrong.
===================================================================
StarMade University - Index
(1.01) Starship Fundamentals
+ The Ship Core PUBLISHED - IMAGES ADDED
+ Power Reactor PUBLISHED - IMAGES ADDED
+ Engines (Thrusters) PUBLISHED - IMAGES ADDED
+ Basic Shielding PUBLISHED - IMAGES ADDED
+ Hull Design (Ship Exterior) PUBLISHED - IMAGES ADDED
+ Ergonomics (Ship Interior) PUBLISHED - IMAGES ADDED
(2.01) Starship Engineering Branch
+ Advanced Build Mode (Part 1 - Brush Size & Symmetry) PUBLISHED - IMAGES ADDED
+ Advanced Build Mode (Part 2)
+ Advanced Build Mode (Part 3)
+ Advanced Build Mode (Part 4)
+ The Chamber System
+ Thruster Calibration
+ Copying, Paste and Repositioning
+ Increasing productivity with Templates
(3.01) Starship Military Branch
+ Armor Plates
+ Advanced Shields
+ Weapons Systems - Cannons
+ Weapons Systems - Missiles
+ Weapons Systems - Beams
+ Advanced Weapons Systems - Turrets
(4.01) Starship Science Branch
+ Rail and Logic Components
+ USD (Universal Serial Dock)
+ Blast Door
+ Sliding Door
+ Spinning Radar
+ Moving Piston
+ Hangar Door
+ Docking Arm
+ Alarm (Red Alert) System
Contributors:
Here is a list of the people that provided important contributions to this page. Make sure you check their beautiful work at the Community Content section of the dock!
Important: the underscored words you find throughout the University posts contains links to relevant information other websites, like the official game Wiki or to the unofficial Wiki-Fandom website. I'm not responsible for that content!
===================================================================
(DRAFT) Information that will be used further ahead (DRAFT)
"the best armors are chaff swarm(a lot of tiny or medium ships to distract) and volume and you are unlikely to start having low shp if you are using volume capsule spam." by nulitor (this concept is new to me klawxx ).
"If armor was cheaper more people would consider using it but it is super expensive per hit point." by nulitor
"Point defense is a good defense against missile but it lags the game as much as having extra mid size drones(by mid size I mean something like 200 to 4000) because of collision physics and the fact you need at least two ships per turret(meaning stupidly high amounts of collision checking)." by nulitor
"Reactors: Also, if you want to use chambers, don't build your reactor in perfect multiples of 10 blocks. Instead, use multiples of 10 minus 1. example; 999 blocks instead of 1000 or 49999 blocks instead of 50000. Your chamber size will increase dramatically as your reactor size approaches a certain threshold (multiple of 10) but will not increase if you remain one block under that threshold." by Dr. Whammy
Last edited: