Hello,
sorry about this bug, it was introduced with the beacon fix, since I had to clean up more stuff when handling beacons (so they won't remain). This caused a case of one segment being cleaned up twice trying to remove itself from an empty array.
Servers do not require to update if they are already on 0.09381
Thanks for playing StarMade,
- schema
sorry about this bug, it was introduced with the beacon fix, since I had to clean up more stuff when handling beacons (so they won't remain). This caused a case of one segment being cleaned up twice trying to remove itself from an empty array.
Servers do not require to update if they are already on 0.09381
Thanks for playing StarMade,
- schema