StarMade 0.092749: Enemy AI

    schema

    Cat God
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    • Schine
    Hello and welcome to StarMade,

    this update has a few tweaks to the behavior of AI, especially their targeting algorithm.

    They are now a tiny little bit stronger than they used to be... This is a pretty low setting of difficulty.

    Other changes:

    - fixed bug that would cause ship physics to jiggle around: collision manifold was not cleaned up correctly, causing the physics to think the object keeps getting hit when it's actually already far away
    - fixed bug that would significantly delay cluster updates when stuff is loading in (pre-fetching invalid ElementCollectionManager elements)
    - fixed jumping against ceiling
    - fixed bullets-appearing-out-of-nowhere
    - fixed bug that wouldn't spawn Mobs in surrounding sectors





    Thanks for playing StarMade,

    - schema