StarMade 0.09269: More fixes & small enhancements

    schema

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    • Schine
    Sorry for the short news. I'm still down with a cold and pretty tired at the moment.


    • fixed local catalog saving Notice: Please re-save any ship you saved locally by using the "save local" button on a multiplayer server (blueprints saved on servers are not affected)

    • added function to prevent ships to fall through planets when it's not fully loaded (hopefully)

    • mass building no longer available for astronaut mode

    • increased light radius

    • improved spawning from exiting ships (hopefully fixes spawning-far-away bug)

    • fixed "Player location changes when exiting objects within a gravitational field." https://code.google.com/p/starmade/issues/detail?id=1

    • increased light influx of ambient occlusion (more light from openings and through glass)

    • more accurate jumping in astronaut mode: height now depends on time the jump-button is pressed

    • symmetry mode now available for build-block (stations, planets, etc)

    Thanks for playing StarMade,
    - schema