Sorry for the crude changelog:
- left over tmp files are now deleted if needed (caused: e.g. not saved factions)
- fixed navigation algorithm
- fixed server memory leak: inactive sectors were not cleaned up
- fixed entity permanent deletion
- fixed two pesky NullPointerExceptions
- added safeguard mechanism to prevent corrupted server saving (what happened on doom's server). The server will now attempt to repair the error immediately should it happen again. If that fails, a message will be broadcasted and teh server will shut down so more data-loss is minimized
- left over tmp files are now deleted if needed (caused: e.g. not saved factions)
- fixed navigation algorithm
- fixed server memory leak: inactive sectors were not cleaned up
- fixed entity permanent deletion
- fixed two pesky NullPointerExceptions
- added safeguard mechanism to prevent corrupted server saving (what happened on doom's server). The server will now attempt to repair the error immediately should it happen again. If that fails, a message will be broadcasted and teh server will shut down so more data-loss is minimized