StarMade 0.09266: Bug fixing and safeguard

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    • Schine
    Sorry for the crude changelog:

    - left over tmp files are now deleted if needed (caused: e.g. not saved factions)
    - fixed navigation algorithm
    - fixed server memory leak: inactive sectors were not cleaned up
    - fixed entity permanent deletion
    - fixed two pesky NullPointerExceptions
    - added safeguard mechanism to prevent corrupted server saving (what happened on doom's server). The server will now attempt to repair the error immediately should it happen again. If that fails, a message will be broadcasted and teh server will shut down so more data-loss is minimized