StarMade 0.092: Soft-Borders

    schema

    Cat God
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    • Schine
    Hello and Welcome to StarMade,

    This new update finally brings softborders to the world of StarMade.


    Soft Borders
    After lots of hours of work, the new version is finally in a releasable state. There might still be some bugs from the countless performance improvements and optimizations, which I might not have accounted for, so please send in reports whenever your game crashes, or you see something odd.
    I'll write a longer version of this update soon (I don't have much time atm).




    Other bugfixes
    Here are also some bugfixes, that are included in the new version:
    - fixed recycler exploit
    - fixed shop sell exploit (sell negative)
    - fixed credits overflow
    - fixed gravity block bug
    - fixed negative ship cost bug, when a saved ship gets too expensive
    - fixed overflow in shield and power
    - fixed that own explosion blocks are saved by shields
    - fixed bug that caused for docking not to be terminated when deleting thecorrespondent docking block
    - fixed 2 cores for 1 bug
    - implemented more scalabe method to do inventory modifications


    Thanks for playing StarMade,
    - schema
     
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    • Legacy Citizen 2
    • Legacy Citizen
    waaaaaaaaa!!!!! at last !!! yeah!!! its awesome i love it !!! and looks like mobs are bit more dangerous! :D great job!!!
     
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    • Legacy Citizen 2
    • Legacy Citizen
    Update your launcher to v8 or your update will bug out!!
    Schema, you might want to add that to the post! =)
     

    schema

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    • Schine
    Huh? It bugged you out? v8 shouldnt be required for this update. Maybe it was just a general bug with v7 that caused it.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    Schema this is seriously fun. Now you can see sectors away, note the presence of ships and stations before they\'re even targets in your hud, and plan out your movement ignoring the sector numbers. Nice work.