I didn\'t take the time to read all of the posts in this thread, so i hope i haven\'t missed something important, but if you ask me personally i think it\'s actually not that difficult (from an outsiders perspective) to create \"seemingly spherical\" planets. Imagine you have cube shaped world. Now build mountains on it, use some \"dirt wedges\" and you can create 8 flat surfaces. this 8 flat surfaces are the basic foundation of your gravity. Every surface pulls you into the core direction (or let\'s say to the side where the core is), if you walk around an edge, and you\'re suddenyl on another one of the surfaces i mentioned earlier, gravity will pull you down in the direction it\'s ment to be (i hope it\'s not too confusig).
Imagine something like this (i\'m not really good with paint but i hope you get the point):
http://i44.tinypic.com/8yvomd.jpg
Of course you\'d have to add cubic blocks that could be placed on wedges... but well this\'d give ship designers also a ton of new possibilities. I don\'t know if this really works, but it seems simple.
Imagine something like this (i\'m not really good with paint but i hope you get the point):
http://i44.tinypic.com/8yvomd.jpg
Of course you\'d have to add cubic blocks that could be placed on wedges... but well this\'d give ship designers also a ton of new possibilities. I don\'t know if this really works, but it seems simple.