It's just one bug after another with this latest update...
I'm experiencing a whole slew of sound issues, and toggling the Use OpenAL option does not fix them.
Sound effects such as cannon fire and weapon strikes will play precisely five times before ceasing to play at all. For example, when I fire my handheld laser at an unshielded block a weapon strike sound effect plays. This sound effect stops playing after five shots and will not work again until I quit and restart the game.
Docking sound effects are also completely absent. Only menu sounds and the ambient loops remain unaffected, there's definitely a sound bug here somewhere.
Has anyone else experienced this with the latest version?
I'm experiencing a whole slew of sound issues, and toggling the Use OpenAL option does not fix them.
Sound effects such as cannon fire and weapon strikes will play precisely five times before ceasing to play at all. For example, when I fire my handheld laser at an unshielded block a weapon strike sound effect plays. This sound effect stops playing after five shots and will not work again until I quit and restart the game.
Docking sound effects are also completely absent. Only menu sounds and the ambient loops remain unaffected, there's definitely a sound bug here somewhere.
Has anyone else experienced this with the latest version?