- Joined
- Aug 15, 2013
- Messages
- 12
- Reaction score
- 3
Let me get to the point. The UHSF is my faction and it is run by my friends and those who wish to aid us. We stand for general citizenship of the stars. Normally, our members will have or be making cities or transport ships. We are kind and share our wealth with our kin. If you please, we may make your ship pretty, or just plain powerful, and maybe if our good guy is in, both. DO NOTE: We are a new and starting faction.
We also encourage citizens to start shops in our station! It would be an honor to allow skilled hands provide for us and others.
Here is our rules, which i believe to be VERY kind:
1.) You do not harm the faction.
2.) You do not steal from the faction.
3.) You do not preform diplomatic relations for us, this includes but is not limited to: War declaring, Alliance begging, and even Silly threats and whines directed at other factions.
4.) Finally you follow the rank system as if it were your ultimate guide to the faction.
Rank system (also by access level... going up):
Newbie (T1) - You are the new people, you have zero access to everything while we await your acceptance into the cities. During this time you may dock (perhaps) and you may NOT use the perks of normal faction membership.
Features: Docking.
Citizen (T2) - You are trusted and welcome, we let you in with open arms, and provide you with everything you may need in light of your next journey.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system.
Elite (T3) - You are the well-known members of the faction, we trust that while we have your back, you'll be right by our side, facing all who wish to see us fall. You also get access to some... features... normally saved for emergencies, like the warp system for example.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system, Armory, Warp-gate, Resource Secondary Vault, Super processing system and room, Lockers, Station protected rooms.
Head Manager (T4)- You manage entire cities and systems all on your own, this job is not for the light hearted or the weak. If three people want you in the docking bays and 2 want you in the factories, you have to know how to deal with that.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system, Armory, Warp-gate, Resource Secondary Vault, Super processing system and room, Lockers, Station protected rooms, Faction permission management, Home base management, Primary Vault.
Financial Manager (T4)- You have the most important job probably in the faction's entire system. You carry the faction's wealth and distribute it accordingly. Someone want a loan and they didn't pay you back last time? Your call, though, don't waste our money.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system, Armory, Warp-gate, Resource Secondary Vault, Super processing system and room, Lockers, Station protected rooms, Faction permission management, Home base management, Primary Vault, Faction bank.
Guardians (T4)- You set all straight, if someone didn't pay us back, you kill them and make them pay triple. You may be known as scum but it doesn't matter, you get whats right for your faction. You also command fleets of Elites into battle.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system, Armory, Warp-gate, Resource Secondary Vault, Super processing system and room, Lockers, Station protected rooms, Grand Suites, Grand Armory, Grand Vault.
Founders (F)- The grand generals of the faction, please don't stop your work to ask for us, but if you need we are there for your questions.
Features: All.
Outline for applying:
IGN:
Age(optional):
Interest in the faction:
What you hope to achieve in the faction:
Are you willing to go through the Newbie period?
[DOUBLEPOST=1423166292,1423166040][/DOUBLEPOST]Example:
IGN: hackharvester
Age:N/A
Interest in the faction: I'm looking for a nice faction that doesn't expect me to be at constant war with their rivals.
What you hope to achieve in the faction: Set up a ship engineering shop, so i can build you a ship that will carry you anywhere safely.
Are you willing to go through the Newbie period? Yes. I would like to be trusted in the faction before expecting normal treatment.
We also encourage citizens to start shops in our station! It would be an honor to allow skilled hands provide for us and others.
Here is our rules, which i believe to be VERY kind:
1.) You do not harm the faction.
2.) You do not steal from the faction.
3.) You do not preform diplomatic relations for us, this includes but is not limited to: War declaring, Alliance begging, and even Silly threats and whines directed at other factions.
4.) Finally you follow the rank system as if it were your ultimate guide to the faction.
Rank system (also by access level... going up):
Newbie (T1) - You are the new people, you have zero access to everything while we await your acceptance into the cities. During this time you may dock (perhaps) and you may NOT use the perks of normal faction membership.
Features: Docking.
Citizen (T2) - You are trusted and welcome, we let you in with open arms, and provide you with everything you may need in light of your next journey.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system.
Elite (T3) - You are the well-known members of the faction, we trust that while we have your back, you'll be right by our side, facing all who wish to see us fall. You also get access to some... features... normally saved for emergencies, like the warp system for example.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system, Armory, Warp-gate, Resource Secondary Vault, Super processing system and room, Lockers, Station protected rooms.
Head Manager (T4)- You manage entire cities and systems all on your own, this job is not for the light hearted or the weak. If three people want you in the docking bays and 2 want you in the factories, you have to know how to deal with that.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system, Armory, Warp-gate, Resource Secondary Vault, Super processing system and room, Lockers, Station protected rooms, Faction permission management, Home base management, Primary Vault.
Financial Manager (T4)- You have the most important job probably in the faction's entire system. You carry the faction's wealth and distribute it accordingly. Someone want a loan and they didn't pay you back last time? Your call, though, don't waste our money.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system, Armory, Warp-gate, Resource Secondary Vault, Super processing system and room, Lockers, Station protected rooms, Faction permission management, Home base management, Primary Vault, Faction bank.
Guardians (T4)- You set all straight, if someone didn't pay us back, you kill them and make them pay triple. You may be known as scum but it doesn't matter, you get whats right for your faction. You also command fleets of Elites into battle.
Features: Docking, Resource overflow, Processing room, Processing system, Ordering system, "Taxi-calling" system, Armory, Warp-gate, Resource Secondary Vault, Super processing system and room, Lockers, Station protected rooms, Grand Suites, Grand Armory, Grand Vault.
Founders (F)- The grand generals of the faction, please don't stop your work to ask for us, but if you need we are there for your questions.
Features: All.
Outline for applying:
IGN:
Age(optional):
Interest in the faction:
What you hope to achieve in the faction:
Are you willing to go through the Newbie period?
[DOUBLEPOST=1423166292,1423166040][/DOUBLEPOST]Example:
IGN: hackharvester
Age:N/A
Interest in the faction: I'm looking for a nice faction that doesn't expect me to be at constant war with their rivals.
What you hope to achieve in the faction: Set up a ship engineering shop, so i can build you a ship that will carry you anywhere safely.
Are you willing to go through the Newbie period? Yes. I would like to be trusted in the faction before expecting normal treatment.