- Joined
- Dec 14, 2013
- Messages
- 3
- Reaction score
- 0
I collected many ideas for the game by my friends and many guys. And from me.
I thinking to the Realistic gamemode. So, i dont need it, i just got some idea what makes the game more realistic or just fun and good.
-Ship crash physics. If you crash with another ship, your hull can get damage, and if you crash with another ship at high speed your ship can get explode, dead.
-Water and Food bar. That makes more realistic, that why that just an idea. I think that is not bad idea, so that can be in the game.
-Ship projection or evacuation if your ship dead. I dont know how can i say that, but if your core got damage you don't dead just got evacuated. Example.: The Planes, if you press a button you got evacuated with a parachute. And that will be a module/block... i think.
-Manual repair. If you are in astronaut mode, you can repair (with tools, what you need to buy) blocks. Like repair hulls, power blocks, shield rechargers... etc... (I don't know this is in the game, but i never saw it.)
-Radioactivity. That for the repair think, i think that is very good idea, or just for me. If you go to the powers or just repair a power block/shield recharger etc... your radioactivity go up, and when it is on high level, you got blurred and after a while, you dead.
-For Warp Core: You can increase the max level of sectors where you can warp with put more warp module in your ship.
-Wire... Yeah, what makes big realistic... That for power, shield recharger and everything... That change the game, then i don't know who make that good idea. I don't want to specifiy that, because that is understandable.
And i recommend the "After Earth" movie for schema and for the Starmade's credits, that will make more idea in your head...
I thinking to the Realistic gamemode. So, i dont need it, i just got some idea what makes the game more realistic or just fun and good.
-Ship crash physics. If you crash with another ship, your hull can get damage, and if you crash with another ship at high speed your ship can get explode, dead.
-Water and Food bar. That makes more realistic, that why that just an idea. I think that is not bad idea, so that can be in the game.
-Ship projection or evacuation if your ship dead. I dont know how can i say that, but if your core got damage you don't dead just got evacuated. Example.: The Planes, if you press a button you got evacuated with a parachute. And that will be a module/block... i think.
-Manual repair. If you are in astronaut mode, you can repair (with tools, what you need to buy) blocks. Like repair hulls, power blocks, shield rechargers... etc... (I don't know this is in the game, but i never saw it.)
-Radioactivity. That for the repair think, i think that is very good idea, or just for me. If you go to the powers or just repair a power block/shield recharger etc... your radioactivity go up, and when it is on high level, you got blurred and after a while, you dead.
-For Warp Core: You can increase the max level of sectors where you can warp with put more warp module in your ship.
-Wire... Yeah, what makes big realistic... That for power, shield recharger and everything... That change the game, then i don't know who make that good idea. I don't want to specifiy that, because that is understandable.
And i recommend the "After Earth" movie for schema and for the Starmade's credits, that will make more idea in your head...