Im attempting to make a \"Doomsday Device\" currently stacking missiles together in 10^3 sections on a server, hopefully I can get the D1000\'s to make a 100 block hole in the ships I encounter. Something I noticed though, apparently if you don\'t increase the damage proportionally to the radius, you will not have all of the blocks in that \"radius\" being destroyed, or damaged matter of fact. So I think the way missiles work is center block recieves full damage, and surrounding blocks recived a fraction say 9/10\'s and then the ones around those recive 9/10ths of that damage, and so on, and so on. So theoretically speaking there is a wall of sorts that limits the actuall size of the yeild. It may be a bit more complex though, logically speaking it may require that blocks that are damaged first be destoyed before other blocks that surround them can start to be damaged, that would limit the yeild even more, making missile\'s over 500-700 starting damage completly illogical. That being said, I still want to try!