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- Jun 30, 2013
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Schema your blueprint file saving is a bit buggy. anyone who has problems with your ship spawning from a blueprint here is what the problem is 99% of the time. go into your starmade file, (most likely in the downloads) go to the blueprints, pick a ship folder, click on the folder that says DATA and then look at the folder. If the file is in giberish then rename the file to ENTITY_SHIP_(your ship's name and dont use the parenthesis).0.0.0.smd2
the smd2 shouldn't be highlighted so dont worry about that .smd2 unless you actualy removed part. Schema I think the problem would lie in your file naming, whether it be an algorithm or whatever (I haven't looked in the starmade.jar so I'm not too shure) but this needs to be fixed since it removes the money and annoys people plus puts stress on server owners and admins to be busy repaying people when they could be helping out with more important bugs.
UPDATE: I forgot to mention another needed tiny bit of info that is actually important. some of the bigger ships will have multiple smd2 files with different endings. keep the endings to whatever .0.0.0 or .0.0.1 or whatever it has for those numbers. just keep that ending part as is for all the files in the DATA folder.
the smd2 shouldn't be highlighted so dont worry about that .smd2 unless you actualy removed part. Schema I think the problem would lie in your file naming, whether it be an algorithm or whatever (I haven't looked in the starmade.jar so I'm not too shure) but this needs to be fixed since it removes the money and annoys people plus puts stress on server owners and admins to be busy repaying people when they could be helping out with more important bugs.
UPDATE: I forgot to mention another needed tiny bit of info that is actually important. some of the bigger ships will have multiple smd2 files with different endings. keep the endings to whatever .0.0.0 or .0.0.1 or whatever it has for those numbers. just keep that ending part as is for all the files in the DATA folder.