Solar panels would bring a new scope to non-combat ships and would add more realism and roleplaying to the game. I made a fully enclosed life support system miner called the Pathos/Nomad Starliner and I felt the need for functional solar panels, as the docked injectors had them. Solar panels in theory should be weaker than the average block, but when exposed to sunlight, generate larger quantities of power.
Until lighting is interacted with entities to prevent docked stacking, please add this!
This would be so awesome, and imagine the possibilities.
Docked injectors that slide out when the ship is low on power to collect solar energy,
Giant orange miners covered in it, solar farms on planets!
This could also lead into bigger features like oxygen, or food.
(If food is added, please add freezers as well)
Until lighting is interacted with entities to prevent docked stacking, please add this!
This would be so awesome, and imagine the possibilities.
Docked injectors that slide out when the ship is low on power to collect solar energy,
Giant orange miners covered in it, solar farms on planets!
This could also lead into bigger features like oxygen, or food.
(If food is added, please add freezers as well)