- Joined
- Oct 13, 2013
- Messages
- 109
- Reaction score
- 82
Hey! Like most of you, I've been playing around with the new rails and turrets, and I'm running into some problems.
Any turret I build that's smaller than the tiniest point defence turret rotates extremely slowly when controlled by BOBBY, but at normal speed when controlled by a human. Does anyone know what's causing this, and how to prevent it? Are rail mass enhancers involved?
On that note--I'm having similar problems with rails. I have a rack of drones, total mass around 500, I want to push out of the ship, but it moves so slowly (literally takes over an hour to move thirty or so blocks). I've tried rail speed controllers and mass enhancers, but they don't seem to do anything at all, even with thousands of mass enhancers on the ship. My questions:
Any turret I build that's smaller than the tiniest point defence turret rotates extremely slowly when controlled by BOBBY, but at normal speed when controlled by a human. Does anyone know what's causing this, and how to prevent it? Are rail mass enhancers involved?
On that note--I'm having similar problems with rails. I have a rack of drones, total mass around 500, I want to push out of the ship, but it moves so slowly (literally takes over an hour to move thirty or so blocks). I've tried rail speed controllers and mass enhancers, but they don't seem to do anything at all, even with thousands of mass enhancers on the ship. My questions:
- Has anyone else had this problem with slow AI-controlled turrets? Could you get around it?
- What is the proper way to use rail mass enhancers? Do they need to all be in one cluster, or connected to something by logic, or the like?