This is a quick and simple idea that i think might add a little push towards players having more insentive towards expanding.
Spacestations can only have one use
Spacestations can only have one use
but what does this mean exactly? well for starters it means that stations ccould only have one type of block Ex. shipyard stuff, factory stuff, and trade stuff. hou
- this could be managed through a new popup or an addition the the existing one when creating a station which has a drop down and a few options which sets the role of the station and which blocks can be placed.
- since stations would be limited the base cost of a station should be lowered or there could be the addition of a new block akin to a ship core but for stations, it would function like a normal build block with the exception of allowing a player to create a station at a greatly reduced cost but the block itsrlf would be very expensive to produce and buy from shops (one should be provided to player upon entering a world for the first time)
- one of each factory and other production blocks will still be allowed on all types of stations since it would somewhat gamebreaking to stunt a players progress if they accidentaly built the wrong station (on this note there should be a way wether through a new option in the faction block or a new menu for station)
- Optional: instead of restricting blocks allowed to be placed the specific roles provide boosts to the blocks that pretain to its role, for example a cargo statiom would have 10% more cargo space than any other role (also if a way to change the role of a station in this format it should take a period of time to switch to the other role, meaning you cannot switch between roles and get the buffs with no drawback, this should be a large time like 30 minutes to an hour)
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