There could be a better way to go about it, rather than the torn off chunks of ship being an entity all of it\'s own. When the game detects that a chunk of ship is taken entirely off, meaning, no blocks are connected directly to the main body of the ship/to the core by extension, then those blocks would be deleted, and it would create a particle effect that looks exactly like those blocks. Meaning they have no actual physics, and just float off into space, staying there for maybe 30 seconds before dissapearing This would cut down on the amount of targeters on screen, as well as the system\'s ability to run properly with a bunch of things on screen, and personally it seems a lot nicer looking than blocks floating in space, sticking to your ship without any actual connections.