Alternatively, have the shield GUI be directional to where the ship is pointing - Front, Sides, or Back so fighters could actually do more damage if they shot ships from the back... while bigger ships brawl on from the front.
Additionally, you could even have larger ships (more shield blocks) take longer to change shield direction, while smaller ships can change
shield direction instantly, resulting in actual dog fighting rather than slapstick combat.
Additionally, you could even have larger ships (more shield blocks) take longer to change shield direction, while smaller ships can change
shield direction instantly, resulting in actual dog fighting rather than slapstick combat.