- Joined
- Jun 21, 2013
- Messages
- 28
- Reaction score
- 9
[RESOLVED]
For some reason, my ship seems to be unable to destroy the shields of an online blueprint. Instead of the shields being destroyed, the shield value stays at 1.0/11k shields. The percentage is at 0.0%, but is unable to break through the value, despite the damage of most ships easily outpacing the regeneration. It seems kinda fishy when the impenetrable Blood and Steel Season 2 winner cannot lose its turrets (and in fact did not lose a single block). It is of course, unfair to say that this was made on purpose.
Does anyone know what's going on, and if so, how I can fix it? It may be caused poor exporting by the chunk32 update, but remains unclear. I hope that this is simply a bug and not an exploit that is being abused. If a ship is supposed to be dying, but isn't, that is a very serious issue to be addressed for ship combat. This cannot be an exploit that is allowed to continue and I very much hope it is simply a problem with my Starmade.
[doublepost=1473144555,1473144270][/doublepost]I have tried logging on and off of Starmade. I have tested if redownloading and re-exporting the blueprint would fix the problem. I still have no solution. It appears to be only that ship.
For some reason, my ship seems to be unable to destroy the shields of an online blueprint. Instead of the shields being destroyed, the shield value stays at 1.0/11k shields. The percentage is at 0.0%, but is unable to break through the value, despite the damage of most ships easily outpacing the regeneration. It seems kinda fishy when the impenetrable Blood and Steel Season 2 winner cannot lose its turrets (and in fact did not lose a single block). It is of course, unfair to say that this was made on purpose.
Does anyone know what's going on, and if so, how I can fix it? It may be caused poor exporting by the chunk32 update, but remains unclear. I hope that this is simply a bug and not an exploit that is being abused. If a ship is supposed to be dying, but isn't, that is a very serious issue to be addressed for ship combat. This cannot be an exploit that is allowed to continue and I very much hope it is simply a problem with my Starmade.
[doublepost=1473144555,1473144270][/doublepost]I have tried logging on and off of Starmade. I have tested if redownloading and re-exporting the blueprint would fix the problem. I still have no solution. It appears to be only that ship.
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