- Joined
- Jun 24, 2013
- Messages
- 31
- Reaction score
- 4
I've thought of some things that could make the game even better
Ship Weapons
1. RFL (Rapid Fire Laser) - Basicly this would be a weapon that would fire very rapidly doing 5 dmg per shot.
2. Plasma Cannon) - This would be a Weapon that could be charged for bigger stronger blast.
3. Ion Beam - This would be Like the RFL but instead of fireing multipule lazers it would shoot a beam dealing lots of damage. This would require a cool down
4. STORM Missile - This weapon can shoot 3 miniature lock on missiles that would do 15 damage per hit. but when grouped together, it is capable of fireing a mass amount of missiles defestating the enemy.
5. Wave Ray - This weapon would shoot a wave like energy that would do no damage but would reduce shields drasticly.
CPU's
1. the weapon's cpu's that I suggested before
Turrets
1. Turret box - would be a chest/gun like object with 2 slots, 1 weapon, and 1 cockpit, could be maned and would roatate 180 degrees. would be used for small wall turrets.
Hand Weapons(when they are impliminted)
1. Lazer Pistol - this would be a gun that would shoot a laser dealing 15% of the foes health.
2. Energy Shotgun - this would be a weapon that would shoot 10 shots(spred) each one dealing 5% of the foes health.
3. Arm Rocket - this would be a weapon that would shoot a mini (non homing) Missile dealing 50% of the foes health.
4. Arm Cannon - this would be a weapon that would shoot a plasma shot. depending on how long you charge the gun, is how mush damage or what color it is. this would deal 10% to 75% of the foes health.
5. Lazer Rifle - this weapon would be fully automatic and would deal 5% of the foes health each hit.
6. Beam Rifle - this would technecly be a sniper dealing 45% of health inless hit in the head then it would be a 100% instakill
7. Energy Blade - this would be a melee weapon that would do 30% of the foes health each hit but could be blocked by another Energy Blade
8. Plasma Thrower - this would basicly be a flamethrower but green dealing 1% of the foes health each 0.1 sec
9. Quantum Grenades - this would be a grenade that would deal no block damage but it can kill a player when it detonates. The explotion would temporarily leave blue and purple electricity and a dark smog.
Player
I was thinking what if someone redid the skins so they move and don't have wedgies? If so I was wondering if the suit could be upgraded with diffrent abilitys? like levels.
Ship Weapons
1. RFL (Rapid Fire Laser) - Basicly this would be a weapon that would fire very rapidly doing 5 dmg per shot.
2. Plasma Cannon) - This would be a Weapon that could be charged for bigger stronger blast.
3. Ion Beam - This would be Like the RFL but instead of fireing multipule lazers it would shoot a beam dealing lots of damage. This would require a cool down
4. STORM Missile - This weapon can shoot 3 miniature lock on missiles that would do 15 damage per hit. but when grouped together, it is capable of fireing a mass amount of missiles defestating the enemy.
5. Wave Ray - This weapon would shoot a wave like energy that would do no damage but would reduce shields drasticly.
CPU's
1. the weapon's cpu's that I suggested before
Turrets
1. Turret box - would be a chest/gun like object with 2 slots, 1 weapon, and 1 cockpit, could be maned and would roatate 180 degrees. would be used for small wall turrets.
Hand Weapons(when they are impliminted)
1. Lazer Pistol - this would be a gun that would shoot a laser dealing 15% of the foes health.
2. Energy Shotgun - this would be a weapon that would shoot 10 shots(spred) each one dealing 5% of the foes health.
3. Arm Rocket - this would be a weapon that would shoot a mini (non homing) Missile dealing 50% of the foes health.
4. Arm Cannon - this would be a weapon that would shoot a plasma shot. depending on how long you charge the gun, is how mush damage or what color it is. this would deal 10% to 75% of the foes health.
5. Lazer Rifle - this weapon would be fully automatic and would deal 5% of the foes health each hit.
6. Beam Rifle - this would technecly be a sniper dealing 45% of health inless hit in the head then it would be a 100% instakill
7. Energy Blade - this would be a melee weapon that would do 30% of the foes health each hit but could be blocked by another Energy Blade
8. Plasma Thrower - this would basicly be a flamethrower but green dealing 1% of the foes health each 0.1 sec
9. Quantum Grenades - this would be a grenade that would deal no block damage but it can kill a player when it detonates. The explotion would temporarily leave blue and purple electricity and a dark smog.
Player
I was thinking what if someone redid the skins so they move and don't have wedgies? If so I was wondering if the suit could be upgraded with diffrent abilitys? like levels.