Hi,
I used the Shipyard a long time without any Problems, but a week ago I Upgraded my Shipyard to something Huge.
My Station now has two Shipyards with each 800x400x400. 50 Blocks between the Arches.
Since this upgrade I have many Problems with them:
1. Client Crash on "Create new Design"
Crash Report:
[2016-04-20 21:24:02] [CLIENT][PlayerInput] successfully deactivated org.schema.game.common.controller.elements.shipyard.ShipyardCollectionManager$ShipyardCommandType$1$1@587c9e2
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [RAIL][UPDATE] Client(4) EXECUTING RAIL REQUEST ON: Ship[testo](668): (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [RAIL][CONNECT] Client(4) Ship[testo](668) DOCKING PROCEDURE SUCCESSFUL
[2016-04-20 21:24:04] [RAIL][UPDATE] Client(4) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[testo](668): (ConnectRequest): [Ship[testo](668) (8, 8, 8) Ship Core(1)] -> [Ship[testo](668) (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [RAIL] Client(4) RECREATING RAIL FROM ROOT: SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[Lift](500)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret Base MK II-30](506)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret AMC MK II-30](510)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret Base MK II-40](518)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret AMC MK II-40](490)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_D Weasel MK I-0](508)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_D Weasel MK I-1](517)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_D_14608203151961](514)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret Base MK II-20](521)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret AMC MK II-20](505)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret Base MK I-10](522)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret AMC MK II-10](519)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[Galactica_ExploCannon_1-0rl00](666)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[testo](668)
[2016-04-20 21:24:04] [RAIL] Client(4) recreateRootObjectPhysics() added physics for SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]
[2016-04-20 21:24:04] [RAIL] Child #0: obfuscated.YM@84522f57([CubesShape|CLI SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]])
[2016-04-20 21:24:04] [RAIL] Child #1: obfuscated.YM@853d0b92([CubesShape|CLI Ship[Lift](500)])
[2016-04-20 21:24:04] [RAIL] Child #2: obfuscated.YM@acee3a36([CubesShape|CLI Ship[ENTITY_SHIP_Turret Base MK II-30](506)])
[2016-04-20 21:24:04] [RAIL] Child #3: obfuscated.YM@9b2ff28b([CubesShape|CLI Ship[ENTITY_SHIP_Turret AMC MK II-30](510)])
[2016-04-20 21:24:04] [RAIL] Child #4: obfuscated.YM@1ace2163([CubesShape|CLI Ship[ENTITY_SHIP_Turret Base MK II-40](518)])
[2016-04-20 21:24:04] [RAIL] Child #5: obfuscated.YM@41d503ae([CubesShape|CLI Ship[ENTITY_SHIP_Turret AMC MK II-40](490)])
[2016-04-20 21:24:04] [RAIL] Child #6: obfuscated.YM@131850ef([CubesShape|CLI Ship[ENTITY_SHIP_D Weasel MK I-0](508)])
[2016-04-20 21:24:04] [RAIL] Child #7: obfuscated.YM@fe6951ec([CubesShape|CLI Ship[ENTITY_SHIP_D Weasel MK I-1](517)])
[2016-04-20 21:24:04] [RAIL] Child #8: obfuscated.YM@5ae28f99([CubesShape|CLI Ship[ENTITY_SHIP_D_14608203151961](514)])
[2016-04-20 21:24:04] [RAIL] Child #9: obfuscated.YM@95c3509([CubesShape|CLI Ship[ENTITY_SHIP_Turret Base MK II-20](521)])
[2016-04-20 21:24:04] [RAIL] Child #10: obfuscated.YM@be39bc51([CubesShape|CLI Ship[ENTITY_SHIP_Turret AMC MK II-20](505)])
[2016-04-20 21:24:04] [RAIL] Child #11: obfuscated.YM@bcfa995c([CubesShape|CLI Ship[ENTITY_SHIP_Turret Base MK I-10](522)])
[2016-04-20 21:24:04] [RAIL] Child #12: obfuscated.YM@4e090a81([CubesShape|CLI Ship[ENTITY_SHIP_Turret AMC MK II-10](519)])
[2016-04-20 21:24:04] [RAIL] Child #13: obfuscated.YM@4353e9cd([CubesShape|CLI Ship[Galactica_ExploCannon_1-0rl00](666)])
[2016-04-20 21:24:04] [RAIL] Child #14: obfuscated.YM@2ac6b3c5([CubesShape|CLI Ship[testo](668)])
[2016-04-20 21:24:04] [RAIL] Client(4) RECREATING RAIL FROM ROOT DONE: SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]; DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false
[2016-04-20 21:24:04] java.lang.NullPointerException
[2016-04-20 21:24:04] at org.schema.game.common.controller.elements.shipyard.ShipyardCollectionManager.isLoadedDesignValid(SourceFile:1698)
[2016-04-20 21:24:04] at obfuscated.ED.isActive(SourceFile:595)
[2016-04-20 21:24:04] at obfuscated.ayl.b_(SourceFile:63)
[2016-04-20 21:24:04] at obfuscated.ayo.b_(SourceFile:65)
[2016-04-20 21:24:04] at obfuscated.awI.b_(SourceFile:36)
[2016-04-20 21:24:04] at obfuscated.awI.b_(SourceFile:36)
[2016-04-20 21:24:04] at obfuscated.ayu.b_(SourceFile:55)
[2016-04-20 21:24:04] at obfuscated.axV.b_(SourceFile:173)
[2016-04-20 21:24:04] at obfuscated.axZ.b_(SourceFile:71)
[2016-04-20 21:24:04] at obfuscated.Ed.b_(SourceFile:310)
[2016-04-20 21:24:04] at obfuscated.DS.c(SourceFile:1059)
[2016-04-20 21:24:04] at obfuscated.DD.b_(SourceFile:190)
[2016-04-20 21:24:04] at obfuscated.mZ.b_(SourceFile:256)
[2016-04-20 21:24:04] at obfuscated.mW.b_(SourceFile:162)
[2016-04-20 21:24:04] at obfuscated.hL.e(SourceFile:863)
[2016-04-20 21:24:04] at obfuscated.hn.b_(SourceFile:372)
[2016-04-20 21:24:04] at obfuscated.avo.e(SourceFile:782)
[2016-04-20 21:24:04] at obfuscated.avo.a(SourceFile:1167)
[2016-04-20 21:24:04] at obfuscated.C.h(SourceFile:2846)
[2016-04-20 21:24:04] at obfuscated.QJ.run(SourceFile:92)
[2016-04-20 21:24:04] at java.lang.Thread.run(Unknown Source)
2. Client Crash on "Create Design from Blueprint"
3. Loading and Unloading of Designs. Stuck and won't complete until Server restart.
I tested, to build a smaller Shipyard at the same Station, but the same errors occure.
I need to know, if the Shipyard is too big, the Gaps between the Arches, or the Fact that there are 2 huge Shipyards to continue use them.
Would be great if someone can Help.
THX Byte
P.S. Maybe i can add logs of the other Problems later
I used the Shipyard a long time without any Problems, but a week ago I Upgraded my Shipyard to something Huge.
My Station now has two Shipyards with each 800x400x400. 50 Blocks between the Arches.
Since this upgrade I have many Problems with them:
1. Client Crash on "Create new Design"
Crash Report:
[2016-04-20 21:24:02] [CLIENT][PlayerInput] successfully deactivated org.schema.game.common.controller.elements.shipyard.ShipyardCollectionManager$ShipyardCommandType$1$1@587c9e2
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[testo](668); (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [RAIL][UPDATE] Client(4) EXECUTING RAIL REQUEST ON: Ship[testo](668): (ConnectRequest): [UNLOADED: ENTITY_SHIP_testo (8, 8, 8) Ship Core(1)] -> [UNLOADED: ENTITY_SPACESTATION_-Loki- Base (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [RAIL][CONNECT] Client(4) Ship[testo](668) DOCKING PROCEDURE SUCCESSFUL
[2016-04-20 21:24:04] [RAIL][UPDATE] Client(4) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[testo](668): (ConnectRequest): [Ship[testo](668) (8, 8, 8) Ship Core(1)] -> [Ship[testo](668) (-146, -135, -224) Shipyard Core Anchor(679)]
[2016-04-20 21:24:04] [RAIL] Client(4) RECREATING RAIL FROM ROOT: SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[Lift](500)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret Base MK II-30](506)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret AMC MK II-30](510)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret Base MK II-40](518)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret AMC MK II-40](490)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_D Weasel MK I-0](508)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_D Weasel MK I-1](517)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_D_14608203151961](514)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret Base MK II-20](521)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret AMC MK II-20](505)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret Base MK I-10](522)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[ENTITY_SHIP_Turret AMC MK II-10](519)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[Galactica_ExploCannon_1-0rl00](666)
[2016-04-20 21:24:04] [RAIL] Client(4) removeObjectPhysicsRecusively() removed physics for Ship[testo](668)
[2016-04-20 21:24:04] [RAIL] Client(4) recreateRootObjectPhysics() added physics for SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]
[2016-04-20 21:24:04] [RAIL] Child #0: obfuscated.YM@84522f57([CubesShape|CLI SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]])
[2016-04-20 21:24:04] [RAIL] Child #1: obfuscated.YM@853d0b92([CubesShape|CLI Ship[Lift](500)])
[2016-04-20 21:24:04] [RAIL] Child #2: obfuscated.YM@acee3a36([CubesShape|CLI Ship[ENTITY_SHIP_Turret Base MK II-30](506)])
[2016-04-20 21:24:04] [RAIL] Child #3: obfuscated.YM@9b2ff28b([CubesShape|CLI Ship[ENTITY_SHIP_Turret AMC MK II-30](510)])
[2016-04-20 21:24:04] [RAIL] Child #4: obfuscated.YM@1ace2163([CubesShape|CLI Ship[ENTITY_SHIP_Turret Base MK II-40](518)])
[2016-04-20 21:24:04] [RAIL] Child #5: obfuscated.YM@41d503ae([CubesShape|CLI Ship[ENTITY_SHIP_Turret AMC MK II-40](490)])
[2016-04-20 21:24:04] [RAIL] Child #6: obfuscated.YM@131850ef([CubesShape|CLI Ship[ENTITY_SHIP_D Weasel MK I-0](508)])
[2016-04-20 21:24:04] [RAIL] Child #7: obfuscated.YM@fe6951ec([CubesShape|CLI Ship[ENTITY_SHIP_D Weasel MK I-1](517)])
[2016-04-20 21:24:04] [RAIL] Child #8: obfuscated.YM@5ae28f99([CubesShape|CLI Ship[ENTITY_SHIP_D_14608203151961](514)])
[2016-04-20 21:24:04] [RAIL] Child #9: obfuscated.YM@95c3509([CubesShape|CLI Ship[ENTITY_SHIP_Turret Base MK II-20](521)])
[2016-04-20 21:24:04] [RAIL] Child #10: obfuscated.YM@be39bc51([CubesShape|CLI Ship[ENTITY_SHIP_Turret AMC MK II-20](505)])
[2016-04-20 21:24:04] [RAIL] Child #11: obfuscated.YM@bcfa995c([CubesShape|CLI Ship[ENTITY_SHIP_Turret Base MK I-10](522)])
[2016-04-20 21:24:04] [RAIL] Child #12: obfuscated.YM@4e090a81([CubesShape|CLI Ship[ENTITY_SHIP_Turret AMC MK II-10](519)])
[2016-04-20 21:24:04] [RAIL] Child #13: obfuscated.YM@4353e9cd([CubesShape|CLI Ship[Galactica_ExploCannon_1-0rl00](666)])
[2016-04-20 21:24:04] [RAIL] Child #14: obfuscated.YM@2ac6b3c5([CubesShape|CLI Ship[testo](668)])
[2016-04-20 21:24:04] [RAIL] Client(4) RECREATING RAIL FROM ROOT DONE: SpaceStation[ENTITY_SPACESTATION_-Loki- Base(513)]; DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false
[2016-04-20 21:24:04] java.lang.NullPointerException
[2016-04-20 21:24:04] at org.schema.game.common.controller.elements.shipyard.ShipyardCollectionManager.isLoadedDesignValid(SourceFile:1698)
[2016-04-20 21:24:04] at obfuscated.ED.isActive(SourceFile:595)
[2016-04-20 21:24:04] at obfuscated.ayl.b_(SourceFile:63)
[2016-04-20 21:24:04] at obfuscated.ayo.b_(SourceFile:65)
[2016-04-20 21:24:04] at obfuscated.awI.b_(SourceFile:36)
[2016-04-20 21:24:04] at obfuscated.awI.b_(SourceFile:36)
[2016-04-20 21:24:04] at obfuscated.ayu.b_(SourceFile:55)
[2016-04-20 21:24:04] at obfuscated.axV.b_(SourceFile:173)
[2016-04-20 21:24:04] at obfuscated.axZ.b_(SourceFile:71)
[2016-04-20 21:24:04] at obfuscated.Ed.b_(SourceFile:310)
[2016-04-20 21:24:04] at obfuscated.DS.c(SourceFile:1059)
[2016-04-20 21:24:04] at obfuscated.DD.b_(SourceFile:190)
[2016-04-20 21:24:04] at obfuscated.mZ.b_(SourceFile:256)
[2016-04-20 21:24:04] at obfuscated.mW.b_(SourceFile:162)
[2016-04-20 21:24:04] at obfuscated.hL.e(SourceFile:863)
[2016-04-20 21:24:04] at obfuscated.hn.b_(SourceFile:372)
[2016-04-20 21:24:04] at obfuscated.avo.e(SourceFile:782)
[2016-04-20 21:24:04] at obfuscated.avo.a(SourceFile:1167)
[2016-04-20 21:24:04] at obfuscated.C.h(SourceFile:2846)
[2016-04-20 21:24:04] at obfuscated.QJ.run(SourceFile:92)
[2016-04-20 21:24:04] at java.lang.Thread.run(Unknown Source)
2. Client Crash on "Create Design from Blueprint"
3. Loading and Unloading of Designs. Stuck and won't complete until Server restart.
I tested, to build a smaller Shipyard at the same Station, but the same errors occure.
I need to know, if the Shipyard is too big, the Gaps between the Arches, or the Fact that there are 2 huge Shipyards to continue use them.
Would be great if someone can Help.
THX Byte
P.S. Maybe i can add logs of the other Problems later